Moved from src/mesa/main
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
new file mode 100644
index 0000000..d32cb7f
--- /dev/null
+++ b/src/mesa/shader/nvprogram.c
@@ -0,0 +1,871 @@
+/*
+ * Mesa 3-D graphics library
+ * Version:  6.0
+ *
+ * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file nvprogram.c
+ * NVIDIA vertex/fragment program state management functions.
+ * \author Brian Paul
+ */
+
+/*
+ * Regarding GL_NV_fragment/vertex_program, GL_NV_vertex_program1_1, etc:
+ *
+ * Portions of this software may use or implement intellectual
+ * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims
+ * any and all warranties with respect to such intellectual property,
+ * including any use thereof or modifications thereto.
+ */
+
+#include "glheader.h"
+#include "context.h"
+#include "hash.h"
+#include "imports.h"
+#include "macros.h"
+#include "mtypes.h"
+#include "nvfragparse.h"
+#include "nvfragprog.h"
+#include "nvvertexec.h"
+#include "nvvertparse.h"
+#include "nvvertprog.h"
+#include "nvprogram.h"
+#include "program.h"
+
+
+
+/**
+ * Execute a vertex state program.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
+{
+   struct vertex_program *vprog;
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (target != GL_VERTEX_STATE_PROGRAM_NV) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glExecuteProgramNV");
+      return;
+   }
+
+   FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+
+   vprog = (struct vertex_program *)
+      _mesa_HashLookup(ctx->Shared->Programs, id);
+
+   if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV");
+      return;
+   }
+   
+   _mesa_init_vp_registers(ctx);
+   _mesa_init_tracked_matrices(ctx);
+   COPY_4V(ctx->VertexProgram.Inputs[VERT_ATTRIB_POS], params);
+   _mesa_exec_vertex_program(ctx, vprog);
+}
+
+
+/**
+ * Determine if a set of programs is resident in hardware.
+ * \note Not compiled into display lists.
+ * \note Called from the GL API dispatcher.
+ */
+GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
+                                      GLboolean *residences)
+{
+   GLint i, j;
+   GLboolean allResident = GL_TRUE;
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+
+   if (n < 0) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(n)");
+      return GL_FALSE;
+   }
+
+   for (i = 0; i < n; i++) {
+      const struct program *prog;
+      if (ids[i] == 0) {
+         _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
+         return GL_FALSE;
+      }
+      prog = (const struct program *)
+         _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
+      if (!prog) {
+         _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
+         return GL_FALSE;
+      }
+      if (prog->Resident) {
+	 if (!allResident)
+	    residences[i] = GL_TRUE;
+      }
+      else {
+         if (allResident) {
+	    allResident = GL_FALSE;
+	    for (j = 0; j < i; j++)
+	       residences[j] = GL_TRUE;
+	 }
+	 residences[i] = GL_FALSE;
+      }
+   }
+
+   return allResident;
+}
+
+
+/**
+ * Request that a set of programs be resident in hardware.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids)
+{
+   GLint i;
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (n < 0) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(n)");
+      return;
+   }
+
+   /* just error checking for now */
+   for (i = 0; i < n; i++) {
+      struct program *prog;
+
+      if (ids[i] == 0) {
+         _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)");
+         return;
+      }
+
+      prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
+
+      if (!prog) {
+         _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)");
+         return;
+      }
+
+      prog->Resident = GL_TRUE;
+   }
+}
+
+
+/**
+ * Get a program parameter register.
+ * \note Not compiled into display lists.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_GetProgramParameterfvNV(GLenum target, GLuint index,
+                              GLenum pname, GLfloat *params)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (target == GL_VERTEX_PROGRAM_NV) {
+      if (pname == GL_PROGRAM_PARAMETER_NV) {
+         if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
+            COPY_4V(params, ctx->VertexProgram.Parameters[index]);
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_VALUE,
+                        "glGetProgramParameterfvNV(index)");
+            return;
+         }
+      }
+      else {
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(pname)");
+         return;
+      }
+   }
+   else {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(target)");
+      return;
+   }
+}
+
+
+/**
+ * Get a program parameter register.
+ * \note Not compiled into display lists.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_GetProgramParameterdvNV(GLenum target, GLuint index,
+                              GLenum pname, GLdouble *params)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (target == GL_VERTEX_PROGRAM_NV) {
+      if (pname == GL_PROGRAM_PARAMETER_NV) {
+         if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
+            COPY_4V(params, ctx->VertexProgram.Parameters[index]);
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_VALUE,
+                        "glGetProgramParameterdvNV(index)");
+            return;
+         }
+      }
+      else {
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(pname)");
+         return;
+      }
+   }
+   else {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(target)");
+      return;
+   }
+}
+
+
+/**
+ * Get a program attribute.
+ * \note Not compiled into display lists.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
+{
+   struct program *prog;
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (!ctx->_CurrentProgram)
+      ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+   if (!prog) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV");
+      return;
+   }
+
+   switch (pname) {
+      case GL_PROGRAM_TARGET_NV:
+         *params = prog->Target;
+         return;
+      case GL_PROGRAM_LENGTH_NV:
+         *params = prog->String ? _mesa_strlen((char *) prog->String) : 0;
+         return;
+      case GL_PROGRAM_RESIDENT_NV:
+         *params = prog->Resident;
+         return;
+      default:
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)");
+         return;
+   }
+}
+
+
+/**
+ * Get the program source code.
+ * \note Not compiled into display lists.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
+{
+   struct program *prog;
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (!ctx->_CurrentProgram)
+      ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (pname != GL_PROGRAM_STRING_NV) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringNV(pname)");
+      return;
+   }
+
+   prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+   if (!prog) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramStringNV");
+      return;
+   }
+
+   if (prog->String) {
+      MEMCPY(program, prog->String, _mesa_strlen((char *) prog->String));
+   }
+   else {
+      program[0] = 0;
+   }
+}
+
+
+/**
+ * Get matrix tracking information.
+ * \note Not compiled into display lists.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_GetTrackMatrixivNV(GLenum target, GLuint address,
+                         GLenum pname, GLint *params)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (target == GL_VERTEX_PROGRAM_NV
+       && ctx->Extensions.NV_vertex_program) {
+      GLuint i;
+
+      if ((address & 0x3) || address >= MAX_NV_VERTEX_PROGRAM_PARAMS) {
+         _mesa_error(ctx, GL_INVALID_VALUE, "glGetTrackMatrixivNV(address)");
+         return;
+      }
+
+      i = address / 4;
+
+      switch (pname) {
+         case GL_TRACK_MATRIX_NV:
+            params[0] = (GLint) ctx->VertexProgram.TrackMatrix[i];
+            return;
+         case GL_TRACK_MATRIX_TRANSFORM_NV:
+            params[0] = (GLint) ctx->VertexProgram.TrackMatrixTransform[i];
+            return;
+         default:
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV");
+            return;
+      }
+   }
+   else {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV");
+      return;
+   }
+}
+
+
+/**
+ * Get a vertex (or vertex array) attribute.
+ * \note Not compiled into display lists.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (index == 0 || index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
+      return;
+   }
+
+   switch (pname) {
+      case GL_ATTRIB_ARRAY_SIZE_NV:
+         params[0] = ctx->Array.VertexAttrib[index].Size;
+         break;
+      case GL_ATTRIB_ARRAY_STRIDE_NV:
+         params[0] = ctx->Array.VertexAttrib[index].Stride;
+         break;
+      case GL_ATTRIB_ARRAY_TYPE_NV:
+         params[0] = ctx->Array.VertexAttrib[index].Type;
+         break;
+      case GL_CURRENT_ATTRIB_NV:
+	 FLUSH_CURRENT(ctx, 0);
+         COPY_4V(params, ctx->Current.Attrib[index]);
+         break;
+      default:
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
+         return;
+   }
+}
+
+/**
+ * Get a vertex (or vertex array) attribute.
+ * \note Not compiled into display lists.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (index == 0 || index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
+      return;
+   }
+
+   switch (pname) {
+      case GL_ATTRIB_ARRAY_SIZE_NV:
+         params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Size;
+         break;
+      case GL_ATTRIB_ARRAY_STRIDE_NV:
+         params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Stride;
+         break;
+      case GL_ATTRIB_ARRAY_TYPE_NV:
+         params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Type;
+         break;
+      case GL_CURRENT_ATTRIB_NV:
+	 FLUSH_CURRENT(ctx, 0);
+         COPY_4V(params, ctx->Current.Attrib[index]);
+         break;
+      default:
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
+         return;
+   }
+}
+
+/**
+ * Get a vertex (or vertex array) attribute.
+ * \note Not compiled into display lists.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (index == 0 || index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
+      return;
+   }
+
+   switch (pname) {
+      case GL_ATTRIB_ARRAY_SIZE_NV:
+         params[0] = ctx->Array.VertexAttrib[index].Size;
+         break;
+      case GL_ATTRIB_ARRAY_STRIDE_NV:
+         params[0] = ctx->Array.VertexAttrib[index].Stride;
+         break;
+      case GL_ATTRIB_ARRAY_TYPE_NV:
+         params[0] = ctx->Array.VertexAttrib[index].Type;
+         break;
+      case GL_CURRENT_ATTRIB_NV:
+	 FLUSH_CURRENT(ctx, 0);
+         params[0] = (GLint) ctx->Current.Attrib[index][0];
+         params[1] = (GLint) ctx->Current.Attrib[index][1];
+         params[2] = (GLint) ctx->Current.Attrib[index][2];
+         params[3] = (GLint) ctx->Current.Attrib[index][3];
+         break;
+      case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
+         if (!ctx->Extensions.ARB_vertex_buffer_object) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
+            return;
+         }
+         params[0] = ctx->Array.VertexAttrib[index].BufferObj->Name;
+         break;
+      default:
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
+         return;
+   }
+}
+
+
+/**
+ * Get a vertex array attribute pointer.
+ * \note Not compiled into display lists.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerNV(index)");
+      return;
+   }
+
+   if (pname != GL_ATTRIB_ARRAY_POINTER_NV) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerNV(pname)");
+      return;
+   }
+
+   *pointer = (GLvoid *) ctx->Array.VertexAttrib[index].Ptr;;
+}
+
+
+
+/**
+ * Load/parse/compile a program.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
+                    const GLubyte *program)
+{
+   struct program *prog;
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (id == 0) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)");
+      return;
+   }
+
+   FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+
+   prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+
+   if (prog && prog->Target != 0 && prog->Target != target) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)");
+      return;
+   }
+
+   if ((target == GL_VERTEX_PROGRAM_NV ||
+        target == GL_VERTEX_STATE_PROGRAM_NV)
+       && ctx->Extensions.NV_vertex_program) {
+      struct vertex_program *vprog = (struct vertex_program *) prog;
+      if (!vprog) {
+         vprog = CALLOC_STRUCT(vertex_program);
+         if (!vprog) {
+            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+            return;
+         }
+         vprog->Base.RefCount = 1;
+         vprog->Base.Resident = GL_TRUE;
+         _mesa_HashInsert(ctx->Shared->Programs, id, vprog);
+      }
+      _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog);
+   }
+   else if (target == GL_FRAGMENT_PROGRAM_NV
+            && ctx->Extensions.NV_fragment_program) {
+      struct fragment_program *fprog = (struct fragment_program *) prog;
+      if (!fprog) {
+         fprog = CALLOC_STRUCT(fragment_program);
+         if (!fprog) {
+            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+            return;
+         }
+         fprog->Base.RefCount = 1;
+         fprog->Base.Resident = GL_TRUE;
+         _mesa_HashInsert(ctx->Shared->Programs, id, fprog);
+      }
+      _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog);
+   }
+   else {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)");
+   }
+}
+
+
+
+/**
+ * Set a program parameter register.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_ProgramParameter4dNV(GLenum target, GLuint index,
+                           GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+   _mesa_ProgramParameter4fNV(target, index, 
+		   	      (GLfloat)x, (GLfloat)y, (GLfloat)z, (GLfloat)w);
+}
+
+
+/**
+ * Set a program parameter register.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_ProgramParameter4dvNV(GLenum target, GLuint index,
+                            const GLdouble *params)
+{
+   _mesa_ProgramParameter4fNV(target, index,
+                              (GLfloat)params[0], (GLfloat)params[1], 
+			      (GLfloat)params[2], (GLfloat)params[3]);
+}
+
+
+/**
+ * Set a program parameter register.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_ProgramParameter4fNV(GLenum target, GLuint index,
+                           GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
+      if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
+         FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+         ASSIGN_4V(ctx->VertexProgram.Parameters[index], x, y, z, w);
+      }
+      else {
+         _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterNV(index)");
+         return;
+      }
+   }
+   else {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterNV");
+      return;
+   }
+}
+
+
+/**
+ * Set a program parameter register.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_ProgramParameter4fvNV(GLenum target, GLuint index,
+                            const GLfloat *params)
+{
+   _mesa_ProgramParameter4fNV(target, index,
+                              params[0], params[1], params[2], params[3]);
+}
+
+
+
+/**
+ * Set a sequence of program parameter registers.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
+                             GLuint num, const GLdouble *params)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
+      GLuint i;
+      if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
+         _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV");
+         return;
+      }
+      for (i = 0; i < num; i++) {
+         ctx->VertexProgram.Parameters[index + i][0] = (GLfloat) params[0];
+         ctx->VertexProgram.Parameters[index + i][1] = (GLfloat) params[1];
+         ctx->VertexProgram.Parameters[index + i][2] = (GLfloat) params[2];
+         ctx->VertexProgram.Parameters[index + i][3] = (GLfloat) params[3];
+         params += 4;
+      };
+   }
+   else {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4dvNV");
+      return;
+   }
+}
+
+
+/**
+ * Set a sequence of program parameter registers.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_ProgramParameters4fvNV(GLenum target, GLuint index,
+                             GLuint num, const GLfloat *params)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
+      GLuint i;
+      if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
+         _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV");
+         return;
+      }
+      for (i = 0; i < num; i++) {
+         COPY_4V(ctx->VertexProgram.Parameters[index + i], params);
+         params += 4;
+      };
+   }
+   else {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4fvNV");
+      return;
+   }
+}
+
+
+
+/**
+ * Setup tracking of matrices into program parameter registers.
+ * \note Called from the GL API dispatcher.
+ */
+void GLAPIENTRY
+_mesa_TrackMatrixNV(GLenum target, GLuint address,
+                    GLenum matrix, GLenum transform)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+
+   if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
+      if (address & 0x3) {
+         /* addr must be multiple of four */
+         _mesa_error(ctx, GL_INVALID_VALUE, "glTrackMatrixNV(address)");
+         return;
+      }
+
+      switch (matrix) {
+         case GL_NONE:
+         case GL_MODELVIEW:
+         case GL_PROJECTION:
+         case GL_TEXTURE:
+         case GL_COLOR:
+         case GL_MODELVIEW_PROJECTION_NV:
+         case GL_MATRIX0_NV:
+         case GL_MATRIX1_NV:
+         case GL_MATRIX2_NV:
+         case GL_MATRIX3_NV:
+         case GL_MATRIX4_NV:
+         case GL_MATRIX5_NV:
+         case GL_MATRIX6_NV:
+         case GL_MATRIX7_NV:
+            /* OK, fallthrough */
+            break;
+         default:
+            _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(matrix)");
+            return;
+      }
+
+      switch (transform) {
+         case GL_IDENTITY_NV:
+         case GL_INVERSE_NV:
+         case GL_TRANSPOSE_NV:
+         case GL_INVERSE_TRANSPOSE_NV:
+            /* OK, fallthrough */
+            break;
+         default:
+            _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(transform)");
+            return;
+      }
+
+      ctx->VertexProgram.TrackMatrix[address / 4] = matrix;
+      ctx->VertexProgram.TrackMatrixTransform[address / 4] = transform;
+   }
+   else {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(target)");
+      return;
+   }
+}
+
+
+void GLAPIENTRY
+_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
+                                GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+   struct program *prog;
+   struct fragment_program *fragProg;
+   GLfloat *v;
+
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+
+   prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+   if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV");
+      return;
+   }
+
+   if (len <= 0) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV");
+      return;
+   }
+
+   fragProg = (struct fragment_program *) prog;
+   v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name);
+   if (v) {
+      v[0] = x;
+      v[1] = y;
+      v[2] = z;
+      v[3] = w;
+      return;
+   }
+
+   _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV");
+}
+
+
+void GLAPIENTRY
+_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
+                                 const float v[])
+{
+   _mesa_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
+}
+
+
+void GLAPIENTRY
+_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
+                                GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+   _mesa_ProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y, 
+                                   (GLfloat)z, (GLfloat)w);
+}
+
+
+void GLAPIENTRY
+_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
+                                 const double v[])
+{
+   _mesa_ProgramNamedParameter4fNV(id, len, name,
+                                   (GLfloat)v[0], (GLfloat)v[1],
+                                   (GLfloat)v[2], (GLfloat)v[3]);
+}
+
+
+void GLAPIENTRY
+_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
+                                   GLfloat *params)
+{
+   struct program *prog;
+   struct fragment_program *fragProg;
+   const GLfloat *v;
+
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (!ctx->_CurrentProgram)
+      ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+   if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV");
+      return;
+   }
+
+   if (len <= 0) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
+      return;
+   }
+
+   fragProg = (struct fragment_program *) prog;
+   v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name);
+   if (v) {
+      params[0] = v[0];
+      params[1] = v[1];
+      params[2] = v[2];
+      params[3] = v[3];
+      return;
+   }
+
+   _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
+}
+
+
+void GLAPIENTRY
+_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name,
+                                   GLdouble *params)
+{
+   GLfloat floatParams[4];
+   _mesa_GetProgramNamedParameterfvNV(id, len, name, floatParams);
+   COPY_4V(params, floatParams);
+}