commit | 29082b0b22606b1a2bf3b515ab43d3a2857bb78d | [log] [tgz] |
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author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | Mon Apr 10 19:23:15 2017 +0200 |
committer | Samuel Pitoiset <samuel.pitoiset@gmail.com> | Tue Apr 11 10:24:51 2017 +0200 |
tree | ea498f987dc2a8c8af3ae17394acfd6a0758cade | |
parent | 8475a14302eaf0ff3c6a6c37dd87471a8ab73d84 [diff] |
glsl: use the BA1 macro for textureCubeArrayShadow() For both consistency and new bindless sampler types. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>