| ((function noise1 |
| (signature float |
| (parameters |
| (declare (in) float x)) |
| ((return (constant float (0))))) |
| (signature float |
| (parameters |
| (declare (in) vec2 x)) |
| ((return (constant float (0))))) |
| (signature float |
| (parameters |
| (declare (in) vec3 x)) |
| ((return (constant float (0))))) |
| (signature float |
| (parameters |
| (declare (in) vec4 x)) |
| ((return (constant float (0))))) |
| ) |
| |
| (function noise2 |
| (signature vec2 |
| (parameters |
| (declare (in) float x)) |
| ((return (constant vec2 (0 0))))) |
| (signature vec2 |
| (parameters |
| (declare (in) vec2 x)) |
| ((return (constant vec2 (0 0))))) |
| (signature vec2 |
| (parameters |
| (declare (in) vec3 x)) |
| ((return (constant vec2 (0 0))))) |
| (signature vec2 |
| (parameters |
| (declare (in) vec4 x)) |
| ((return (constant vec2 (0 0))))) |
| ) |
| |
| (function noise3 |
| (signature vec3 |
| (parameters |
| (declare (in) float x)) |
| ((return (constant vec3 (0 0 0))))) |
| (signature vec3 |
| (parameters |
| (declare (in) vec2 x)) |
| ((return (constant vec3 (0 0 0))))) |
| (signature vec3 |
| (parameters |
| (declare (in) vec3 x)) |
| ((return (constant vec3 (0 0 0))))) |
| (signature vec3 |
| (parameters |
| (declare (in) vec4 x)) |
| ((return (constant vec3 (0 0 0))))) |
| ) |
| |
| (function noise4 |
| (signature vec4 |
| (parameters |
| (declare (in) float x)) |
| ((return (constant vec4 (0 0 0 0))))) |
| (signature vec4 |
| (parameters |
| (declare (in) vec2 x)) |
| ((return (constant vec4 (0 0 0 0))))) |
| (signature vec4 |
| (parameters |
| (declare (in) vec3 x)) |
| ((return (constant vec4 (0 0 0 0))))) |
| (signature vec4 |
| (parameters |
| (declare (in) vec4 x)) |
| ((return (constant vec4 (0 0 0 0))))) |
| ) |
| ) |