mesa: added cases for texture array targets
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 765aa00..f66c240 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -649,6 +649,8 @@
case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
+ case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
+ case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
default:
;
}