panfrost: Expose NIR as our PIPE_SHADER_CAP_SUPPORTED_IRS

We *could* expose TGSI as well -- we pipe it through tgsi_to_nir for
Gallium-internal shaders anyway -- but we'd rather not.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
1 file changed