docs: https all the links \o/

Most of them already redirected to https anyway, so we might as well
avoid the redirection and the security implications by linking directly
to the right protocol.

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Brian Paul <brianp@vmware.com>
diff --git a/docs/faq.html b/docs/faq.html
index 4e79bb1..1f2fd66 100644
--- a/docs/faq.html
+++ b/docs/faq.html
@@ -41,7 +41,7 @@
 <p>
 Mesa is an open-source implementation of the OpenGL specification.
 OpenGL is a programming library for writing interactive 3D applications.
-See the <a href="http://www.opengl.org/">OpenGL website</a> for more
+See the <a href="https://www.opengl.org/">OpenGL website</a> for more
 information.
 </p>
 <p>
@@ -55,13 +55,13 @@
 drivers for X.org.
 </p>
 <ul>
-  <li>See the <a href="http://dri.freedesktop.org/">DRI website</a>
+  <li>See the <a href="https://dri.freedesktop.org/">DRI website</a>
   for more information.</li>
   <li>See <a href="https://01.org/linuxgraphics">01.org</a>
   for more information about Intel drivers.</li>
-  <li>See <a href="http://nouveau.freedesktop.org">nouveau.freedesktop.org</a>
+  <li>See <a href="https://nouveau.freedesktop.org">nouveau.freedesktop.org</a>
   for more information about Nouveau drivers.</li>
-  <li>See <a href="http://www.x.org/wiki/RadeonFeature">www.x.org/wiki/RadeonFeature</a>
+  <li>See <a href="https://www.x.org/wiki/RadeonFeature">www.x.org/wiki/RadeonFeature</a>
   for more information about Radeon drivers.</li>
 </ul>
 
@@ -144,7 +144,7 @@
 </p>
 
 <p>
-<a href="http://sourceforge.net/projects/ogl-es/">Vincent</a> is
+<a href="https://sourceforge.net/projects/ogl-es/">Vincent</a> is
 an open-source implementation of OpenGL ES for mobile devices.
 
 <p>
@@ -157,7 +157,7 @@
 </p>
 
 <p>
-<a href="http://sourceforge.net/projects/softgl/">SoftGL</a>
+<a href="https://sourceforge.net/projects/softgl/">SoftGL</a>
 is an OpenGL subset for mobile devices.
 </p>
 
@@ -213,7 +213,7 @@
 
 <h2>2.4 Where is the GLw library?</h2>
 <p>
-GLw (OpenGL widget library) is now available from a separate <a href="http://cgit.freedesktop.org/mesa/glw/">git repository</a>.  Unless you're using very old Xt/Motif applications with OpenGL, you shouldn't need it.
+GLw (OpenGL widget library) is now available from a separate <a href="https://cgit.freedesktop.org/mesa/glw/">git repository</a>.  Unless you're using very old Xt/Motif applications with OpenGL, you shouldn't need it.
 </p>
 
 
@@ -276,7 +276,7 @@
 </p>
 <p>
 If your DRI-based driver isn't working, go to the
-<a href="http://dri.freedesktop.org/">DRI website</a> for trouble-shooting information.
+<a href="https://dri.freedesktop.org/">DRI website</a> for trouble-shooting information.
 </p>
 
 
@@ -284,7 +284,7 @@
 <p>
 Make sure the ratio of the far to near clipping planes isn't too great.
 Look
-<a href="http://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040">here</a>
+<a href="https://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040">here</a>
 for details.
 </p>
 <p>
@@ -339,7 +339,7 @@
 That's where Mesa development is discussed.
 </p>
 <p>
-The <a href="http://www.opengl.org/documentation">
+The <a href="https://www.opengl.org/documentation">
 OpenGL Specification</a> is the bible for OpenGL implementation work.
 You should read it.
 </p>
@@ -383,7 +383,7 @@
 algorithms).
 </p>
 <p>
-In the mean time, a 3rd party <a href="http://dri.freedesktop.org/wiki/S3TC">
+In the mean time, a 3rd party <a href="https://dri.freedesktop.org/wiki/S3TC">
 plug-in library</a> is available.
 </p>