Replace old matrix stacks with new code based on struct matrix_stack.
Moved vertex program hash table into shared context state.
Implemented reference counting for vertex programs.
Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c
index 91f26f1..e06b568 100644
--- a/src/mesa/math/m_matrix.c
+++ b/src/mesa/math/m_matrix.c
@@ -1,8 +1,8 @@
-/* $Id: m_matrix.c,v 1.9 2001/09/18 23:06:14 kschultz Exp $ */
+/* $Id: m_matrix.c,v 1.10 2001/12/18 04:06:46 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
@@ -975,11 +975,10 @@
void
_math_matrix_ctr( GLmatrix *m )
{
- if ( m->m == 0 ) {
- m->m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 );
- }
- MEMCPY( m->m, Identity, sizeof(Identity) );
- m->inv = 0;
+ m->m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 );
+ if (m->m)
+ MEMCPY( m->m, Identity, sizeof(Identity) );
+ m->inv = NULL;
m->type = MATRIX_IDENTITY;
m->flags = 0;
}
@@ -987,13 +986,13 @@
void
_math_matrix_dtr( GLmatrix *m )
{
- if ( m->m != 0 ) {
+ if (m->m) {
ALIGN_FREE( m->m );
- m->m = 0;
+ m->m = NULL;
}
- if ( m->inv != 0 ) {
+ if (m->inv) {
ALIGN_FREE( m->inv );
- m->inv = 0;
+ m->inv = NULL;
}
}
@@ -1001,9 +1000,10 @@
void
_math_matrix_alloc_inv( GLmatrix *m )
{
- if ( m->inv == 0 ) {
+ if (!m->inv) {
m->inv = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 );
- MEMCPY( m->inv, Identity, 16 * sizeof(GLfloat) );
+ if (m->inv)
+ MEMCPY( m->inv, Identity, 16 * sizeof(GLfloat) );
}
}