| /* |
| * Copyright © 2014 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| * |
| * Authors: |
| * Connor Abbott (cwabbott0@gmail.com) |
| * |
| */ |
| |
| #include "nir_types.h" |
| #include "compiler/glsl/ir.h" |
| |
| const char * |
| glsl_get_type_name(const glsl_type *type) |
| { |
| return type->name; |
| } |
| |
| const glsl_type * |
| glsl_get_array_element(const glsl_type* type) |
| { |
| if (type->is_matrix()) |
| return type->column_type(); |
| return type->fields.array; |
| } |
| |
| const glsl_type * |
| glsl_without_array(const glsl_type *type) |
| { |
| return type->without_array(); |
| } |
| |
| const glsl_type * |
| glsl_get_struct_field(const glsl_type *type, unsigned index) |
| { |
| return type->fields.structure[index].type; |
| } |
| |
| const glsl_type * |
| glsl_get_function_return_type(const glsl_type *type) |
| { |
| return type->fields.parameters[0].type; |
| } |
| |
| const glsl_function_param * |
| glsl_get_function_param(const glsl_type *type, unsigned index) |
| { |
| return &type->fields.parameters[index + 1]; |
| } |
| |
| const struct glsl_type * |
| glsl_get_column_type(const struct glsl_type *type) |
| { |
| return type->column_type(); |
| } |
| |
| enum glsl_base_type |
| glsl_get_base_type(const struct glsl_type *type) |
| { |
| return type->base_type; |
| } |
| |
| unsigned |
| glsl_get_vector_elements(const struct glsl_type *type) |
| { |
| return type->vector_elements; |
| } |
| |
| unsigned |
| glsl_get_components(const struct glsl_type *type) |
| { |
| return type->components(); |
| } |
| |
| unsigned |
| glsl_get_matrix_columns(const struct glsl_type *type) |
| { |
| return type->matrix_columns; |
| } |
| |
| unsigned |
| glsl_get_length(const struct glsl_type *type) |
| { |
| return type->is_matrix() ? type->matrix_columns : type->length; |
| } |
| |
| unsigned |
| glsl_get_aoa_size(const struct glsl_type *type) |
| { |
| return type->arrays_of_arrays_size(); |
| } |
| |
| unsigned |
| glsl_count_attribute_slots(const struct glsl_type *type, |
| bool is_vertex_input) |
| { |
| return type->count_attribute_slots(is_vertex_input); |
| } |
| |
| const char * |
| glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index) |
| { |
| return type->fields.structure[index].name; |
| } |
| |
| glsl_sampler_dim |
| glsl_get_sampler_dim(const struct glsl_type *type) |
| { |
| assert(glsl_type_is_sampler(type) || glsl_type_is_image(type)); |
| return (glsl_sampler_dim)type->sampler_dimensionality; |
| } |
| |
| glsl_base_type |
| glsl_get_sampler_result_type(const struct glsl_type *type) |
| { |
| assert(glsl_type_is_sampler(type) || glsl_type_is_image(type)); |
| return (glsl_base_type)type->sampled_type; |
| } |
| |
| unsigned |
| glsl_get_record_location_offset(const struct glsl_type *type, |
| unsigned length) |
| { |
| return type->record_location_offset(length); |
| } |
| |
| bool |
| glsl_type_is_void(const glsl_type *type) |
| { |
| return type->is_void(); |
| } |
| |
| bool |
| glsl_type_is_error(const glsl_type *type) |
| { |
| return type->is_error(); |
| } |
| |
| bool |
| glsl_type_is_vector(const struct glsl_type *type) |
| { |
| return type->is_vector(); |
| } |
| |
| bool |
| glsl_type_is_scalar(const struct glsl_type *type) |
| { |
| return type->is_scalar(); |
| } |
| |
| bool |
| glsl_type_is_vector_or_scalar(const struct glsl_type *type) |
| { |
| return type->is_vector() || type->is_scalar(); |
| } |
| |
| bool |
| glsl_type_is_matrix(const struct glsl_type *type) |
| { |
| return type->is_matrix(); |
| } |
| |
| bool |
| glsl_type_is_array(const struct glsl_type *type) |
| { |
| return type->is_array(); |
| } |
| |
| bool |
| glsl_type_is_array_of_arrays(const struct glsl_type *type) |
| { |
| return type->is_array_of_arrays(); |
| } |
| |
| bool |
| glsl_type_is_struct(const struct glsl_type *type) |
| { |
| return type->is_record() || type->is_interface(); |
| } |
| |
| bool |
| glsl_type_is_sampler(const struct glsl_type *type) |
| { |
| return type->is_sampler(); |
| } |
| |
| bool |
| glsl_type_is_image(const struct glsl_type *type) |
| { |
| return type->is_image(); |
| } |
| |
| bool |
| glsl_sampler_type_is_shadow(const struct glsl_type *type) |
| { |
| assert(glsl_type_is_sampler(type)); |
| return type->sampler_shadow; |
| } |
| |
| bool |
| glsl_sampler_type_is_array(const struct glsl_type *type) |
| { |
| assert(glsl_type_is_sampler(type) || glsl_type_is_image(type)); |
| return type->sampler_array; |
| } |
| |
| bool |
| glsl_type_is_dual_slot(const struct glsl_type *type) |
| { |
| return type->is_dual_slot(); |
| } |
| |
| bool |
| glsl_type_is_numeric(const struct glsl_type *type) |
| { |
| return type->is_numeric(); |
| } |
| |
| bool |
| glsl_type_is_boolean(const struct glsl_type *type) |
| { |
| return type->is_boolean(); |
| } |
| |
| const glsl_type * |
| glsl_void_type(void) |
| { |
| return glsl_type::void_type; |
| } |
| |
| const glsl_type * |
| glsl_float_type(void) |
| { |
| return glsl_type::float_type; |
| } |
| |
| const glsl_type * |
| glsl_double_type(void) |
| { |
| return glsl_type::double_type; |
| } |
| |
| const glsl_type * |
| glsl_vec_type(unsigned n) |
| { |
| return glsl_type::vec(n); |
| } |
| |
| const glsl_type * |
| glsl_dvec_type(unsigned n) |
| { |
| return glsl_type::dvec(n); |
| } |
| |
| const glsl_type * |
| glsl_vec4_type(void) |
| { |
| return glsl_type::vec4_type; |
| } |
| |
| const glsl_type * |
| glsl_int_type(void) |
| { |
| return glsl_type::int_type; |
| } |
| |
| const glsl_type * |
| glsl_uint_type(void) |
| { |
| return glsl_type::uint_type; |
| } |
| |
| const glsl_type * |
| glsl_bool_type(void) |
| { |
| return glsl_type::bool_type; |
| } |
| |
| const glsl_type * |
| glsl_scalar_type(enum glsl_base_type base_type) |
| { |
| return glsl_type::get_instance(base_type, 1, 1); |
| } |
| |
| const glsl_type * |
| glsl_vector_type(enum glsl_base_type base_type, unsigned components) |
| { |
| assert(components > 1 && components <= 4); |
| return glsl_type::get_instance(base_type, components, 1); |
| } |
| |
| const glsl_type * |
| glsl_matrix_type(enum glsl_base_type base_type, unsigned rows, unsigned columns) |
| { |
| assert(rows > 1 && rows <= 4 && columns >= 1 && columns <= 4); |
| return glsl_type::get_instance(base_type, rows, columns); |
| } |
| |
| const glsl_type * |
| glsl_array_type(const glsl_type *base, unsigned elements) |
| { |
| return glsl_type::get_array_instance(base, elements); |
| } |
| |
| const glsl_type * |
| glsl_struct_type(const glsl_struct_field *fields, |
| unsigned num_fields, const char *name) |
| { |
| return glsl_type::get_record_instance(fields, num_fields, name); |
| } |
| |
| const struct glsl_type * |
| glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array, |
| enum glsl_base_type base_type) |
| { |
| return glsl_type::get_sampler_instance(dim, is_shadow, is_array, base_type); |
| } |
| |
| const struct glsl_type * |
| glsl_bare_sampler_type() |
| { |
| return glsl_type::sampler_type; |
| } |
| |
| const struct glsl_type * |
| glsl_image_type(enum glsl_sampler_dim dim, bool is_array, |
| enum glsl_base_type base_type) |
| { |
| return glsl_type::get_image_instance(dim, is_array, base_type); |
| } |
| |
| const glsl_type * |
| glsl_function_type(const glsl_type *return_type, |
| const glsl_function_param *params, unsigned num_params) |
| { |
| return glsl_type::get_function_instance(return_type, params, num_params); |
| } |
| |
| const glsl_type * |
| glsl_transposed_type(const struct glsl_type *type) |
| { |
| assert(glsl_type_is_matrix(type)); |
| return glsl_type::get_instance(type->base_type, type->matrix_columns, |
| type->vector_elements); |
| } |