commit | 347fb3737be03488827d25610bec59cfb05bcab0 | [log] [tgz] |
---|---|---|
author | Brian Paul <brianp@vmware.com> | Thu Oct 22 09:38:39 2009 -0600 |
committer | Brian Paul <brianp@vmware.com> | Thu Oct 22 18:35:13 2009 -0600 |
tree | c663932d617f5be9b570203feb9c1902e11af663 | |
parent | fdce832437537f8e89f7ea57d15e73a481bd240e [diff] [blame] |
docs: document 'useprog' debug option
diff --git a/docs/shading.html b/docs/shading.html index 96060f1..bd02335 100644 --- a/docs/shading.html +++ b/docs/shading.html
@@ -55,6 +55,7 @@ texcoord[0] attributes. <li>nopfrag - force fragment shader to be a simple shader that passes through the color attribute. +<li>useprog - log glUseProgram calls to stderr </ul> <p> Example: export MESA_GLSL=dump,nopt