| /* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */ |
| |
| /* |
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. |
| * (C) Copyright IBM Corporation 2004 |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sub license, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL, IBM, |
| * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #ifdef __arch64__ |
| #define GL_OFF(N) ((N) * 8) |
| #define GL_LL ldx |
| #define GL_TIE_LD(SYM) %tie_ldx(SYM) |
| #define GL_STACK_SIZE 128 |
| #else |
| #define GL_OFF(N) ((N) * 4) |
| #define GL_LL ld |
| #define GL_TIE_LD(SYM) %tie_ld(SYM) |
| #define GL_STACK_SIZE 64 |
| #endif |
| |
| #define GLOBL_FN(x) .globl x ; .type x, @function |
| #define HIDDEN(x) .hidden x |
| |
| .register %g2, #scratch |
| .register %g3, #scratch |
| |
| .text |
| |
| GLOBL_FN(__glapi_sparc_icache_flush) |
| HIDDEN(__glapi_sparc_icache_flush) |
| .type __glapi_sparc_icache_flush, @function |
| __glapi_sparc_icache_flush: /* %o0 = insn_addr */ |
| flush %o0 |
| retl |
| nop |
| |
| .align 32 |
| |
| .type __glapi_sparc_get_pc, @function |
| __glapi_sparc_get_pc: |
| retl |
| add %o7, %g2, %g2 |
| .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc |
| |
| #ifdef GLX_USE_TLS |
| |
| GLOBL_FN(__glapi_sparc_get_dispatch) |
| HIDDEN(__glapi_sparc_get_dispatch) |
| __glapi_sparc_get_dispatch: |
| mov %o7, %g1 |
| sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 |
| call __glapi_sparc_get_pc |
| add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 |
| mov %g1, %o7 |
| sethi %tie_hi22(_glapi_tls_Dispatch), %g1 |
| add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 |
| GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) |
| retl |
| mov %g2, %o0 |
| |
| .data |
| .align 32 |
| |
| /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */ |
| /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */ |
| GLOBL_FN(__glapi_sparc_tls_stub) |
| HIDDEN(__glapi_sparc_tls_stub) |
| __glapi_sparc_tls_stub: /* Call offset in %g3 */ |
| mov %o7, %g1 |
| sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 |
| call __glapi_sparc_get_pc |
| add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 |
| mov %g1, %o7 |
| srl %g3, 10, %g3 |
| sethi %tie_hi22(_glapi_tls_Dispatch), %g1 |
| add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 |
| GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) |
| GL_LL [%g7+%g2], %g1 |
| GL_LL [%g1 + %g3], %g1 |
| jmp %g1 |
| nop |
| .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub |
| |
| #define GL_STUB(fn, off) \ |
| GLOBL_FN(fn); \ |
| fn: ba __glapi_sparc_tls_stub; \ |
| sethi GL_OFF(off), %g3; \ |
| .size fn,.-fn; |
| |
| #elif defined(PTHREADS) |
| |
| /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ |
| /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ |
| /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ |
| /* 64-bit 0x0c --> sllx %g1, 32, %g1 */ |
| /* 64-bit 0x10 --> add %g1, %g2, %g1 */ |
| /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ |
| |
| /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ |
| /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ |
| |
| .data |
| .align 32 |
| |
| GLOBL_FN(__glapi_sparc_pthread_stub) |
| HIDDEN(__glapi_sparc_pthread_stub) |
| __glapi_sparc_pthread_stub: /* Call offset in %g3 */ |
| mov %o7, %g1 |
| sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 |
| call __glapi_sparc_get_pc |
| add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 |
| mov %g1, %o7 |
| sethi %hi(_glapi_Dispatch), %g1 |
| or %g1, %lo(_glapi_Dispatch), %g1 |
| srl %g3, 10, %g3 |
| GL_LL [%g2+%g1], %g2 |
| GL_LL [%g2], %g1 |
| cmp %g1, 0 |
| be 2f |
| nop |
| 1: GL_LL [%g1 + %g3], %g1 |
| jmp %g1 |
| nop |
| 2: save %sp, GL_STACK_SIZE, %sp |
| mov %g3, %l0 |
| call _glapi_get_dispatch |
| nop |
| mov %o0, %g1 |
| mov %l0, %g3 |
| ba 1b |
| restore %g0, %g0, %g0 |
| .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub |
| |
| #define GL_STUB(fn, off) \ |
| GLOBL_FN(fn); \ |
| fn: ba __glapi_sparc_pthread_stub; \ |
| sethi GL_OFF(off), %g3; \ |
| .size fn,.-fn; |
| |
| #else /* Non-threaded version. */ |
| |
| .type __glapi_sparc_nothread_stub, @function |
| __glapi_sparc_nothread_stub: /* Call offset in %g3 */ |
| mov %o7, %g1 |
| sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 |
| call __glapi_sparc_get_pc |
| add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 |
| mov %g1, %o7 |
| srl %g3, 10, %g3 |
| sethi %hi(_glapi_Dispatch), %g1 |
| or %g1, %lo(_glapi_Dispatch), %g1 |
| GL_LL [%g2+%g1], %g2 |
| GL_LL [%g2], %g1 |
| GL_LL [%g1 + %g3], %g1 |
| jmp %g1 |
| nop |
| .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub |
| |
| #define GL_STUB(fn, off) \ |
| GLOBL_FN(fn); \ |
| fn: ba __glapi_sparc_nothread_stub; \ |
| sethi GL_OFF(off), %g3; \ |
| .size fn,.-fn; |
| |
| #endif |
| |
| #define GL_STUB_ALIAS(fn, alias) \ |
| .globl fn; \ |
| .set fn, alias |
| |
| .text |
| .align 32 |
| |
| .globl gl_dispatch_functions_start |
| HIDDEN(gl_dispatch_functions_start) |
| gl_dispatch_functions_start: |
| |
| GL_STUB(glNewList, 0) |
| GL_STUB(glEndList, 1) |
| GL_STUB(glCallList, 2) |
| GL_STUB(glCallLists, 3) |
| GL_STUB(glDeleteLists, 4) |
| GL_STUB(glGenLists, 5) |
| GL_STUB(glListBase, 6) |
| GL_STUB(glBegin, 7) |
| GL_STUB(glBitmap, 8) |
| GL_STUB(glColor3b, 9) |
| GL_STUB(glColor3bv, 10) |
| GL_STUB(glColor3d, 11) |
| GL_STUB(glColor3dv, 12) |
| GL_STUB(glColor3f, 13) |
| GL_STUB(glColor3fv, 14) |
| GL_STUB(glColor3i, 15) |
| GL_STUB(glColor3iv, 16) |
| GL_STUB(glColor3s, 17) |
| GL_STUB(glColor3sv, 18) |
| GL_STUB(glColor3ub, 19) |
| GL_STUB(glColor3ubv, 20) |
| GL_STUB(glColor3ui, 21) |
| GL_STUB(glColor3uiv, 22) |
| GL_STUB(glColor3us, 23) |
| GL_STUB(glColor3usv, 24) |
| GL_STUB(glColor4b, 25) |
| GL_STUB(glColor4bv, 26) |
| GL_STUB(glColor4d, 27) |
| GL_STUB(glColor4dv, 28) |
| GL_STUB(glColor4f, 29) |
| GL_STUB(glColor4fv, 30) |
| GL_STUB(glColor4i, 31) |
| GL_STUB(glColor4iv, 32) |
| GL_STUB(glColor4s, 33) |
| GL_STUB(glColor4sv, 34) |
| GL_STUB(glColor4ub, 35) |
| GL_STUB(glColor4ubv, 36) |
| GL_STUB(glColor4ui, 37) |
| GL_STUB(glColor4uiv, 38) |
| GL_STUB(glColor4us, 39) |
| GL_STUB(glColor4usv, 40) |
| GL_STUB(glEdgeFlag, 41) |
| GL_STUB(glEdgeFlagv, 42) |
| GL_STUB(glEnd, 43) |
| GL_STUB(glIndexd, 44) |
| GL_STUB(glIndexdv, 45) |
| GL_STUB(glIndexf, 46) |
| GL_STUB(glIndexfv, 47) |
| GL_STUB(glIndexi, 48) |
| GL_STUB(glIndexiv, 49) |
| GL_STUB(glIndexs, 50) |
| GL_STUB(glIndexsv, 51) |
| GL_STUB(glNormal3b, 52) |
| GL_STUB(glNormal3bv, 53) |
| GL_STUB(glNormal3d, 54) |
| GL_STUB(glNormal3dv, 55) |
| GL_STUB(glNormal3f, 56) |
| GL_STUB(glNormal3fv, 57) |
| GL_STUB(glNormal3i, 58) |
| GL_STUB(glNormal3iv, 59) |
| GL_STUB(glNormal3s, 60) |
| GL_STUB(glNormal3sv, 61) |
| GL_STUB(glRasterPos2d, 62) |
| GL_STUB(glRasterPos2dv, 63) |
| GL_STUB(glRasterPos2f, 64) |
| GL_STUB(glRasterPos2fv, 65) |
| GL_STUB(glRasterPos2i, 66) |
| GL_STUB(glRasterPos2iv, 67) |
| GL_STUB(glRasterPos2s, 68) |
| GL_STUB(glRasterPos2sv, 69) |
| GL_STUB(glRasterPos3d, 70) |
| GL_STUB(glRasterPos3dv, 71) |
| GL_STUB(glRasterPos3f, 72) |
| GL_STUB(glRasterPos3fv, 73) |
| GL_STUB(glRasterPos3i, 74) |
| GL_STUB(glRasterPos3iv, 75) |
| GL_STUB(glRasterPos3s, 76) |
| GL_STUB(glRasterPos3sv, 77) |
| GL_STUB(glRasterPos4d, 78) |
| GL_STUB(glRasterPos4dv, 79) |
| GL_STUB(glRasterPos4f, 80) |
| GL_STUB(glRasterPos4fv, 81) |
| GL_STUB(glRasterPos4i, 82) |
| GL_STUB(glRasterPos4iv, 83) |
| GL_STUB(glRasterPos4s, 84) |
| GL_STUB(glRasterPos4sv, 85) |
| GL_STUB(glRectd, 86) |
| GL_STUB(glRectdv, 87) |
| GL_STUB(glRectf, 88) |
| GL_STUB(glRectfv, 89) |
| GL_STUB(glRecti, 90) |
| GL_STUB(glRectiv, 91) |
| GL_STUB(glRects, 92) |
| GL_STUB(glRectsv, 93) |
| GL_STUB(glTexCoord1d, 94) |
| GL_STUB(glTexCoord1dv, 95) |
| GL_STUB(glTexCoord1f, 96) |
| GL_STUB(glTexCoord1fv, 97) |
| GL_STUB(glTexCoord1i, 98) |
| GL_STUB(glTexCoord1iv, 99) |
| GL_STUB(glTexCoord1s, 100) |
| GL_STUB(glTexCoord1sv, 101) |
| GL_STUB(glTexCoord2d, 102) |
| GL_STUB(glTexCoord2dv, 103) |
| GL_STUB(glTexCoord2f, 104) |
| GL_STUB(glTexCoord2fv, 105) |
| GL_STUB(glTexCoord2i, 106) |
| GL_STUB(glTexCoord2iv, 107) |
| GL_STUB(glTexCoord2s, 108) |
| GL_STUB(glTexCoord2sv, 109) |
| GL_STUB(glTexCoord3d, 110) |
| GL_STUB(glTexCoord3dv, 111) |
| GL_STUB(glTexCoord3f, 112) |
| GL_STUB(glTexCoord3fv, 113) |
| GL_STUB(glTexCoord3i, 114) |
| GL_STUB(glTexCoord3iv, 115) |
| GL_STUB(glTexCoord3s, 116) |
| GL_STUB(glTexCoord3sv, 117) |
| GL_STUB(glTexCoord4d, 118) |
| GL_STUB(glTexCoord4dv, 119) |
| GL_STUB(glTexCoord4f, 120) |
| GL_STUB(glTexCoord4fv, 121) |
| GL_STUB(glTexCoord4i, 122) |
| GL_STUB(glTexCoord4iv, 123) |
| GL_STUB(glTexCoord4s, 124) |
| GL_STUB(glTexCoord4sv, 125) |
| GL_STUB(glVertex2d, 126) |
| GL_STUB(glVertex2dv, 127) |
| GL_STUB(glVertex2f, 128) |
| GL_STUB(glVertex2fv, 129) |
| GL_STUB(glVertex2i, 130) |
| GL_STUB(glVertex2iv, 131) |
| GL_STUB(glVertex2s, 132) |
| GL_STUB(glVertex2sv, 133) |
| GL_STUB(glVertex3d, 134) |
| GL_STUB(glVertex3dv, 135) |
| GL_STUB(glVertex3f, 136) |
| GL_STUB(glVertex3fv, 137) |
| GL_STUB(glVertex3i, 138) |
| GL_STUB(glVertex3iv, 139) |
| GL_STUB(glVertex3s, 140) |
| GL_STUB(glVertex3sv, 141) |
| GL_STUB(glVertex4d, 142) |
| GL_STUB(glVertex4dv, 143) |
| GL_STUB(glVertex4f, 144) |
| GL_STUB(glVertex4fv, 145) |
| GL_STUB(glVertex4i, 146) |
| GL_STUB(glVertex4iv, 147) |
| GL_STUB(glVertex4s, 148) |
| GL_STUB(glVertex4sv, 149) |
| GL_STUB(glClipPlane, 150) |
| GL_STUB(glColorMaterial, 151) |
| GL_STUB(glCullFace, 152) |
| GL_STUB(glFogf, 153) |
| GL_STUB(glFogfv, 154) |
| GL_STUB(glFogi, 155) |
| GL_STUB(glFogiv, 156) |
| GL_STUB(glFrontFace, 157) |
| GL_STUB(glHint, 158) |
| GL_STUB(glLightf, 159) |
| GL_STUB(glLightfv, 160) |
| GL_STUB(glLighti, 161) |
| GL_STUB(glLightiv, 162) |
| GL_STUB(glLightModelf, 163) |
| GL_STUB(glLightModelfv, 164) |
| GL_STUB(glLightModeli, 165) |
| GL_STUB(glLightModeliv, 166) |
| GL_STUB(glLineStipple, 167) |
| GL_STUB(glLineWidth, 168) |
| GL_STUB(glMaterialf, 169) |
| GL_STUB(glMaterialfv, 170) |
| GL_STUB(glMateriali, 171) |
| GL_STUB(glMaterialiv, 172) |
| GL_STUB(glPointSize, 173) |
| GL_STUB(glPolygonMode, 174) |
| GL_STUB(glPolygonStipple, 175) |
| GL_STUB(glScissor, 176) |
| GL_STUB(glShadeModel, 177) |
| GL_STUB(glTexParameterf, 178) |
| GL_STUB(glTexParameterfv, 179) |
| GL_STUB(glTexParameteri, 180) |
| GL_STUB(glTexParameteriv, 181) |
| GL_STUB(glTexImage1D, 182) |
| GL_STUB(glTexImage2D, 183) |
| GL_STUB(glTexEnvf, 184) |
| GL_STUB(glTexEnvfv, 185) |
| GL_STUB(glTexEnvi, 186) |
| GL_STUB(glTexEnviv, 187) |
| GL_STUB(glTexGend, 188) |
| GL_STUB(glTexGendv, 189) |
| GL_STUB(glTexGenf, 190) |
| GL_STUB(glTexGenfv, 191) |
| GL_STUB(glTexGeni, 192) |
| GL_STUB(glTexGeniv, 193) |
| GL_STUB(glFeedbackBuffer, 194) |
| GL_STUB(glSelectBuffer, 195) |
| GL_STUB(glRenderMode, 196) |
| GL_STUB(glInitNames, 197) |
| GL_STUB(glLoadName, 198) |
| GL_STUB(glPassThrough, 199) |
| GL_STUB(glPopName, 200) |
| GL_STUB(glPushName, 201) |
| GL_STUB(glDrawBuffer, 202) |
| GL_STUB(glClear, 203) |
| GL_STUB(glClearAccum, 204) |
| GL_STUB(glClearIndex, 205) |
| GL_STUB(glClearColor, 206) |
| GL_STUB(glClearStencil, 207) |
| GL_STUB(glClearDepth, 208) |
| GL_STUB(glStencilMask, 209) |
| GL_STUB(glColorMask, 210) |
| GL_STUB(glDepthMask, 211) |
| GL_STUB(glIndexMask, 212) |
| GL_STUB(glAccum, 213) |
| GL_STUB(glDisable, 214) |
| GL_STUB(glEnable, 215) |
| GL_STUB(glFinish, 216) |
| GL_STUB(glFlush, 217) |
| GL_STUB(glPopAttrib, 218) |
| GL_STUB(glPushAttrib, 219) |
| GL_STUB(glMap1d, 220) |
| GL_STUB(glMap1f, 221) |
| GL_STUB(glMap2d, 222) |
| GL_STUB(glMap2f, 223) |
| GL_STUB(glMapGrid1d, 224) |
| GL_STUB(glMapGrid1f, 225) |
| GL_STUB(glMapGrid2d, 226) |
| GL_STUB(glMapGrid2f, 227) |
| GL_STUB(glEvalCoord1d, 228) |
| GL_STUB(glEvalCoord1dv, 229) |
| GL_STUB(glEvalCoord1f, 230) |
| GL_STUB(glEvalCoord1fv, 231) |
| GL_STUB(glEvalCoord2d, 232) |
| GL_STUB(glEvalCoord2dv, 233) |
| GL_STUB(glEvalCoord2f, 234) |
| GL_STUB(glEvalCoord2fv, 235) |
| GL_STUB(glEvalMesh1, 236) |
| GL_STUB(glEvalPoint1, 237) |
| GL_STUB(glEvalMesh2, 238) |
| GL_STUB(glEvalPoint2, 239) |
| GL_STUB(glAlphaFunc, 240) |
| GL_STUB(glBlendFunc, 241) |
| GL_STUB(glLogicOp, 242) |
| GL_STUB(glStencilFunc, 243) |
| GL_STUB(glStencilOp, 244) |
| GL_STUB(glDepthFunc, 245) |
| GL_STUB(glPixelZoom, 246) |
| GL_STUB(glPixelTransferf, 247) |
| GL_STUB(glPixelTransferi, 248) |
| GL_STUB(glPixelStoref, 249) |
| GL_STUB(glPixelStorei, 250) |
| GL_STUB(glPixelMapfv, 251) |
| GL_STUB(glPixelMapuiv, 252) |
| GL_STUB(glPixelMapusv, 253) |
| GL_STUB(glReadBuffer, 254) |
| GL_STUB(glCopyPixels, 255) |
| GL_STUB(glReadPixels, 256) |
| GL_STUB(glDrawPixels, 257) |
| GL_STUB(glGetBooleanv, 258) |
| GL_STUB(glGetClipPlane, 259) |
| GL_STUB(glGetDoublev, 260) |
| GL_STUB(glGetError, 261) |
| GL_STUB(glGetFloatv, 262) |
| GL_STUB(glGetIntegerv, 263) |
| GL_STUB(glGetLightfv, 264) |
| GL_STUB(glGetLightiv, 265) |
| GL_STUB(glGetMapdv, 266) |
| GL_STUB(glGetMapfv, 267) |
| GL_STUB(glGetMapiv, 268) |
| GL_STUB(glGetMaterialfv, 269) |
| GL_STUB(glGetMaterialiv, 270) |
| GL_STUB(glGetPixelMapfv, 271) |
| GL_STUB(glGetPixelMapuiv, 272) |
| GL_STUB(glGetPixelMapusv, 273) |
| GL_STUB(glGetPolygonStipple, 274) |
| GL_STUB(glGetString, 275) |
| GL_STUB(glGetTexEnvfv, 276) |
| GL_STUB(glGetTexEnviv, 277) |
| GL_STUB(glGetTexGendv, 278) |
| GL_STUB(glGetTexGenfv, 279) |
| GL_STUB(glGetTexGeniv, 280) |
| GL_STUB(glGetTexImage, 281) |
| GL_STUB(glGetTexParameterfv, 282) |
| GL_STUB(glGetTexParameteriv, 283) |
| GL_STUB(glGetTexLevelParameterfv, 284) |
| GL_STUB(glGetTexLevelParameteriv, 285) |
| GL_STUB(glIsEnabled, 286) |
| GL_STUB(glIsList, 287) |
| GL_STUB(glDepthRange, 288) |
| GL_STUB(glFrustum, 289) |
| GL_STUB(glLoadIdentity, 290) |
| GL_STUB(glLoadMatrixf, 291) |
| GL_STUB(glLoadMatrixd, 292) |
| GL_STUB(glMatrixMode, 293) |
| GL_STUB(glMultMatrixf, 294) |
| GL_STUB(glMultMatrixd, 295) |
| GL_STUB(glOrtho, 296) |
| GL_STUB(glPopMatrix, 297) |
| GL_STUB(glPushMatrix, 298) |
| GL_STUB(glRotated, 299) |
| GL_STUB(glRotatef, 300) |
| GL_STUB(glScaled, 301) |
| GL_STUB(glScalef, 302) |
| GL_STUB(glTranslated, 303) |
| GL_STUB(glTranslatef, 304) |
| GL_STUB(glViewport, 305) |
| GL_STUB(glArrayElement, 306) |
| GL_STUB(glBindTexture, 307) |
| GL_STUB(glColorPointer, 308) |
| GL_STUB(glDisableClientState, 309) |
| GL_STUB(glDrawArrays, 310) |
| GL_STUB(glDrawElements, 311) |
| GL_STUB(glEdgeFlagPointer, 312) |
| GL_STUB(glEnableClientState, 313) |
| GL_STUB(glIndexPointer, 314) |
| GL_STUB(glIndexub, 315) |
| GL_STUB(glIndexubv, 316) |
| GL_STUB(glInterleavedArrays, 317) |
| GL_STUB(glNormalPointer, 318) |
| GL_STUB(glPolygonOffset, 319) |
| GL_STUB(glTexCoordPointer, 320) |
| GL_STUB(glVertexPointer, 321) |
| GL_STUB(glAreTexturesResident, 322) |
| GL_STUB(glCopyTexImage1D, 323) |
| GL_STUB(glCopyTexImage2D, 324) |
| GL_STUB(glCopyTexSubImage1D, 325) |
| GL_STUB(glCopyTexSubImage2D, 326) |
| GL_STUB(glDeleteTextures, 327) |
| GL_STUB(glGenTextures, 328) |
| GL_STUB(glGetPointerv, 329) |
| GL_STUB(glIsTexture, 330) |
| GL_STUB(glPrioritizeTextures, 331) |
| GL_STUB(glTexSubImage1D, 332) |
| GL_STUB(glTexSubImage2D, 333) |
| GL_STUB(glPopClientAttrib, 334) |
| GL_STUB(glPushClientAttrib, 335) |
| GL_STUB(glBlendColor, 336) |
| GL_STUB(glBlendEquation, 337) |
| GL_STUB(glDrawRangeElements, 338) |
| GL_STUB(glColorTable, 339) |
| GL_STUB(glColorTableParameterfv, 340) |
| GL_STUB(glColorTableParameteriv, 341) |
| GL_STUB(glCopyColorTable, 342) |
| GL_STUB(glGetColorTable, 343) |
| GL_STUB(glGetColorTableParameterfv, 344) |
| GL_STUB(glGetColorTableParameteriv, 345) |
| GL_STUB(glColorSubTable, 346) |
| GL_STUB(glCopyColorSubTable, 347) |
| GL_STUB(glConvolutionFilter1D, 348) |
| GL_STUB(glConvolutionFilter2D, 349) |
| GL_STUB(glConvolutionParameterf, 350) |
| GL_STUB(glConvolutionParameterfv, 351) |
| GL_STUB(glConvolutionParameteri, 352) |
| GL_STUB(glConvolutionParameteriv, 353) |
| GL_STUB(glCopyConvolutionFilter1D, 354) |
| GL_STUB(glCopyConvolutionFilter2D, 355) |
| GL_STUB(glGetConvolutionFilter, 356) |
| GL_STUB(glGetConvolutionParameterfv, 357) |
| GL_STUB(glGetConvolutionParameteriv, 358) |
| GL_STUB(glGetSeparableFilter, 359) |
| GL_STUB(glSeparableFilter2D, 360) |
| GL_STUB(glGetHistogram, 361) |
| GL_STUB(glGetHistogramParameterfv, 362) |
| GL_STUB(glGetHistogramParameteriv, 363) |
| GL_STUB(glGetMinmax, 364) |
| GL_STUB(glGetMinmaxParameterfv, 365) |
| GL_STUB(glGetMinmaxParameteriv, 366) |
| GL_STUB(glHistogram, 367) |
| GL_STUB(glMinmax, 368) |
| GL_STUB(glResetHistogram, 369) |
| GL_STUB(glResetMinmax, 370) |
| GL_STUB(glTexImage3D, 371) |
| GL_STUB(glTexSubImage3D, 372) |
| GL_STUB(glCopyTexSubImage3D, 373) |
| GL_STUB(glActiveTextureARB, 374) |
| GL_STUB(glClientActiveTextureARB, 375) |
| GL_STUB(glMultiTexCoord1dARB, 376) |
| GL_STUB(glMultiTexCoord1dvARB, 377) |
| GL_STUB(glMultiTexCoord1fARB, 378) |
| GL_STUB(glMultiTexCoord1fvARB, 379) |
| GL_STUB(glMultiTexCoord1iARB, 380) |
| GL_STUB(glMultiTexCoord1ivARB, 381) |
| GL_STUB(glMultiTexCoord1sARB, 382) |
| GL_STUB(glMultiTexCoord1svARB, 383) |
| GL_STUB(glMultiTexCoord2dARB, 384) |
| GL_STUB(glMultiTexCoord2dvARB, 385) |
| GL_STUB(glMultiTexCoord2fARB, 386) |
| GL_STUB(glMultiTexCoord2fvARB, 387) |
| GL_STUB(glMultiTexCoord2iARB, 388) |
| GL_STUB(glMultiTexCoord2ivARB, 389) |
| GL_STUB(glMultiTexCoord2sARB, 390) |
| GL_STUB(glMultiTexCoord2svARB, 391) |
| GL_STUB(glMultiTexCoord3dARB, 392) |
| GL_STUB(glMultiTexCoord3dvARB, 393) |
| GL_STUB(glMultiTexCoord3fARB, 394) |
| GL_STUB(glMultiTexCoord3fvARB, 395) |
| GL_STUB(glMultiTexCoord3iARB, 396) |
| GL_STUB(glMultiTexCoord3ivARB, 397) |
| GL_STUB(glMultiTexCoord3sARB, 398) |
| GL_STUB(glMultiTexCoord3svARB, 399) |
| GL_STUB(glMultiTexCoord4dARB, 400) |
| GL_STUB(glMultiTexCoord4dvARB, 401) |
| GL_STUB(glMultiTexCoord4fARB, 402) |
| GL_STUB(glMultiTexCoord4fvARB, 403) |
| GL_STUB(glMultiTexCoord4iARB, 404) |
| GL_STUB(glMultiTexCoord4ivARB, 405) |
| GL_STUB(glMultiTexCoord4sARB, 406) |
| GL_STUB(glMultiTexCoord4svARB, 407) |
| GL_STUB(glAttachShader, 408) |
| GL_STUB(glCreateProgram, 409) |
| GL_STUB(glCreateShader, 410) |
| GL_STUB(glDeleteProgram, 411) |
| GL_STUB(glDeleteShader, 412) |
| GL_STUB(glDetachShader, 413) |
| GL_STUB(glGetAttachedShaders, 414) |
| GL_STUB(glGetProgramInfoLog, 415) |
| GL_STUB(glGetProgramiv, 416) |
| GL_STUB(glGetShaderInfoLog, 417) |
| GL_STUB(glGetShaderiv, 418) |
| GL_STUB(glIsProgram, 419) |
| GL_STUB(glIsShader, 420) |
| GL_STUB(glStencilFuncSeparate, 421) |
| GL_STUB(glStencilMaskSeparate, 422) |
| GL_STUB(glStencilOpSeparate, 423) |
| GL_STUB(glUniformMatrix2x3fv, 424) |
| GL_STUB(glUniformMatrix2x4fv, 425) |
| GL_STUB(glUniformMatrix3x2fv, 426) |
| GL_STUB(glUniformMatrix3x4fv, 427) |
| GL_STUB(glUniformMatrix4x2fv, 428) |
| GL_STUB(glUniformMatrix4x3fv, 429) |
| GL_STUB(glClampColor, 430) |
| GL_STUB(glClearBufferfi, 431) |
| GL_STUB(glClearBufferfv, 432) |
| GL_STUB(glClearBufferiv, 433) |
| GL_STUB(glClearBufferuiv, 434) |
| GL_STUB(glGetStringi, 435) |
| GL_STUB(glTexBuffer, 436) |
| GL_STUB(glFramebufferTexture, 437) |
| GL_STUB(glGetBufferParameteri64v, 438) |
| GL_STUB(glGetInteger64i_v, 439) |
| GL_STUB(glVertexAttribDivisor, 440) |
| GL_STUB(glLoadTransposeMatrixdARB, 441) |
| GL_STUB(glLoadTransposeMatrixfARB, 442) |
| GL_STUB(glMultTransposeMatrixdARB, 443) |
| GL_STUB(glMultTransposeMatrixfARB, 444) |
| GL_STUB(glSampleCoverageARB, 445) |
| GL_STUB(glCompressedTexImage1DARB, 446) |
| GL_STUB(glCompressedTexImage2DARB, 447) |
| GL_STUB(glCompressedTexImage3DARB, 448) |
| GL_STUB(glCompressedTexSubImage1DARB, 449) |
| GL_STUB(glCompressedTexSubImage2DARB, 450) |
| GL_STUB(glCompressedTexSubImage3DARB, 451) |
| GL_STUB(glGetCompressedTexImageARB, 452) |
| GL_STUB(glDisableVertexAttribArrayARB, 453) |
| GL_STUB(glEnableVertexAttribArrayARB, 454) |
| GL_STUB(glGetProgramEnvParameterdvARB, 455) |
| GL_STUB(glGetProgramEnvParameterfvARB, 456) |
| GL_STUB(glGetProgramLocalParameterdvARB, 457) |
| GL_STUB(glGetProgramLocalParameterfvARB, 458) |
| GL_STUB(glGetProgramStringARB, 459) |
| GL_STUB(glGetProgramivARB, 460) |
| GL_STUB(glGetVertexAttribdvARB, 461) |
| GL_STUB(glGetVertexAttribfvARB, 462) |
| GL_STUB(glGetVertexAttribivARB, 463) |
| GL_STUB(glProgramEnvParameter4dARB, 464) |
| GL_STUB(glProgramEnvParameter4dvARB, 465) |
| GL_STUB(glProgramEnvParameter4fARB, 466) |
| GL_STUB(glProgramEnvParameter4fvARB, 467) |
| GL_STUB(glProgramLocalParameter4dARB, 468) |
| GL_STUB(glProgramLocalParameter4dvARB, 469) |
| GL_STUB(glProgramLocalParameter4fARB, 470) |
| GL_STUB(glProgramLocalParameter4fvARB, 471) |
| GL_STUB(glProgramStringARB, 472) |
| GL_STUB(glVertexAttrib1dARB, 473) |
| GL_STUB(glVertexAttrib1dvARB, 474) |
| GL_STUB(glVertexAttrib1fARB, 475) |
| GL_STUB(glVertexAttrib1fvARB, 476) |
| GL_STUB(glVertexAttrib1sARB, 477) |
| GL_STUB(glVertexAttrib1svARB, 478) |
| GL_STUB(glVertexAttrib2dARB, 479) |
| GL_STUB(glVertexAttrib2dvARB, 480) |
| GL_STUB(glVertexAttrib2fARB, 481) |
| GL_STUB(glVertexAttrib2fvARB, 482) |
| GL_STUB(glVertexAttrib2sARB, 483) |
| GL_STUB(glVertexAttrib2svARB, 484) |
| GL_STUB(glVertexAttrib3dARB, 485) |
| GL_STUB(glVertexAttrib3dvARB, 486) |
| GL_STUB(glVertexAttrib3fARB, 487) |
| GL_STUB(glVertexAttrib3fvARB, 488) |
| GL_STUB(glVertexAttrib3sARB, 489) |
| GL_STUB(glVertexAttrib3svARB, 490) |
| GL_STUB(glVertexAttrib4NbvARB, 491) |
| GL_STUB(glVertexAttrib4NivARB, 492) |
| GL_STUB(glVertexAttrib4NsvARB, 493) |
| GL_STUB(glVertexAttrib4NubARB, 494) |
| GL_STUB(glVertexAttrib4NubvARB, 495) |
| GL_STUB(glVertexAttrib4NuivARB, 496) |
| GL_STUB(glVertexAttrib4NusvARB, 497) |
| GL_STUB(glVertexAttrib4bvARB, 498) |
| GL_STUB(glVertexAttrib4dARB, 499) |
| GL_STUB(glVertexAttrib4dvARB, 500) |
| GL_STUB(glVertexAttrib4fARB, 501) |
| GL_STUB(glVertexAttrib4fvARB, 502) |
| GL_STUB(glVertexAttrib4ivARB, 503) |
| GL_STUB(glVertexAttrib4sARB, 504) |
| GL_STUB(glVertexAttrib4svARB, 505) |
| GL_STUB(glVertexAttrib4ubvARB, 506) |
| GL_STUB(glVertexAttrib4uivARB, 507) |
| GL_STUB(glVertexAttrib4usvARB, 508) |
| GL_STUB(glVertexAttribPointerARB, 509) |
| GL_STUB(glBindBufferARB, 510) |
| GL_STUB(glBufferDataARB, 511) |
| GL_STUB(glBufferSubDataARB, 512) |
| GL_STUB(glDeleteBuffersARB, 513) |
| GL_STUB(glGenBuffersARB, 514) |
| GL_STUB(glGetBufferParameterivARB, 515) |
| GL_STUB(glGetBufferPointervARB, 516) |
| GL_STUB(glGetBufferSubDataARB, 517) |
| GL_STUB(glIsBufferARB, 518) |
| GL_STUB(glMapBufferARB, 519) |
| GL_STUB(glUnmapBufferARB, 520) |
| GL_STUB(glBeginQueryARB, 521) |
| GL_STUB(glDeleteQueriesARB, 522) |
| GL_STUB(glEndQueryARB, 523) |
| GL_STUB(glGenQueriesARB, 524) |
| GL_STUB(glGetQueryObjectivARB, 525) |
| GL_STUB(glGetQueryObjectuivARB, 526) |
| GL_STUB(glGetQueryivARB, 527) |
| GL_STUB(glIsQueryARB, 528) |
| GL_STUB(glAttachObjectARB, 529) |
| GL_STUB(glCompileShaderARB, 530) |
| GL_STUB(glCreateProgramObjectARB, 531) |
| GL_STUB(glCreateShaderObjectARB, 532) |
| GL_STUB(glDeleteObjectARB, 533) |
| GL_STUB(glDetachObjectARB, 534) |
| GL_STUB(glGetActiveUniformARB, 535) |
| GL_STUB(glGetAttachedObjectsARB, 536) |
| GL_STUB(glGetHandleARB, 537) |
| GL_STUB(glGetInfoLogARB, 538) |
| GL_STUB(glGetObjectParameterfvARB, 539) |
| GL_STUB(glGetObjectParameterivARB, 540) |
| GL_STUB(glGetShaderSourceARB, 541) |
| GL_STUB(glGetUniformLocationARB, 542) |
| GL_STUB(glGetUniformfvARB, 543) |
| GL_STUB(glGetUniformivARB, 544) |
| GL_STUB(glLinkProgramARB, 545) |
| GL_STUB(glShaderSourceARB, 546) |
| GL_STUB(glUniform1fARB, 547) |
| GL_STUB(glUniform1fvARB, 548) |
| GL_STUB(glUniform1iARB, 549) |
| GL_STUB(glUniform1ivARB, 550) |
| GL_STUB(glUniform2fARB, 551) |
| GL_STUB(glUniform2fvARB, 552) |
| GL_STUB(glUniform2iARB, 553) |
| GL_STUB(glUniform2ivARB, 554) |
| GL_STUB(glUniform3fARB, 555) |
| GL_STUB(glUniform3fvARB, 556) |
| GL_STUB(glUniform3iARB, 557) |
| GL_STUB(glUniform3ivARB, 558) |
| GL_STUB(glUniform4fARB, 559) |
| GL_STUB(glUniform4fvARB, 560) |
| GL_STUB(glUniform4iARB, 561) |
| GL_STUB(glUniform4ivARB, 562) |
| GL_STUB(glUniformMatrix2fvARB, 563) |
| GL_STUB(glUniformMatrix3fvARB, 564) |
| GL_STUB(glUniformMatrix4fvARB, 565) |
| GL_STUB(glUseProgramObjectARB, 566) |
| GL_STUB(glValidateProgramARB, 567) |
| GL_STUB(glBindAttribLocationARB, 568) |
| GL_STUB(glGetActiveAttribARB, 569) |
| GL_STUB(glGetAttribLocationARB, 570) |
| GL_STUB(glDrawBuffersARB, 571) |
| GL_STUB(glClampColorARB, 572) |
| GL_STUB(glDrawArraysInstancedARB, 573) |
| GL_STUB(glDrawElementsInstancedARB, 574) |
| GL_STUB(glRenderbufferStorageMultisample, 575) |
| GL_STUB(glFramebufferTextureARB, 576) |
| GL_STUB(glFramebufferTextureFaceARB, 577) |
| GL_STUB(glProgramParameteriARB, 578) |
| GL_STUB(glVertexAttribDivisorARB, 579) |
| GL_STUB(glFlushMappedBufferRange, 580) |
| GL_STUB(glMapBufferRange, 581) |
| GL_STUB(glTexBufferARB, 582) |
| GL_STUB(glBindVertexArray, 583) |
| GL_STUB(glGenVertexArrays, 584) |
| GL_STUB(glCopyBufferSubData, 585) |
| GL_STUB(glClientWaitSync, 586) |
| GL_STUB(glDeleteSync, 587) |
| GL_STUB(glFenceSync, 588) |
| GL_STUB(glGetInteger64v, 589) |
| GL_STUB(glGetSynciv, 590) |
| GL_STUB(glIsSync, 591) |
| GL_STUB(glWaitSync, 592) |
| GL_STUB(glDrawElementsBaseVertex, 593) |
| GL_STUB(glDrawElementsInstancedBaseVertex, 594) |
| GL_STUB(glDrawRangeElementsBaseVertex, 595) |
| GL_STUB(glMultiDrawElementsBaseVertex, 596) |
| GL_STUB(glBlendEquationSeparateiARB, 597) |
| GL_STUB(glBlendEquationiARB, 598) |
| GL_STUB(glBlendFuncSeparateiARB, 599) |
| GL_STUB(glBlendFunciARB, 600) |
| GL_STUB(glBindSampler, 601) |
| GL_STUB(glDeleteSamplers, 602) |
| GL_STUB(glGenSamplers, 603) |
| GL_STUB(glGetSamplerParameterIiv, 604) |
| GL_STUB(glGetSamplerParameterIuiv, 605) |
| GL_STUB(glGetSamplerParameterfv, 606) |
| GL_STUB(glGetSamplerParameteriv, 607) |
| GL_STUB(glIsSampler, 608) |
| GL_STUB(glSamplerParameterIiv, 609) |
| GL_STUB(glSamplerParameterIuiv, 610) |
| GL_STUB(glSamplerParameterf, 611) |
| GL_STUB(glSamplerParameterfv, 612) |
| GL_STUB(glSamplerParameteri, 613) |
| GL_STUB(glSamplerParameteriv, 614) |
| GL_STUB(glBindTransformFeedback, 615) |
| GL_STUB(glDeleteTransformFeedbacks, 616) |
| GL_STUB(glDrawTransformFeedback, 617) |
| GL_STUB(glGenTransformFeedbacks, 618) |
| GL_STUB(glIsTransformFeedback, 619) |
| GL_STUB(glPauseTransformFeedback, 620) |
| GL_STUB(glResumeTransformFeedback, 621) |
| GL_STUB(glClearDepthf, 622) |
| GL_STUB(glDepthRangef, 623) |
| GL_STUB(glGetShaderPrecisionFormat, 624) |
| GL_STUB(glReleaseShaderCompiler, 625) |
| GL_STUB(glShaderBinary, 626) |
| GL_STUB(glGetGraphicsResetStatusARB, 627) |
| GL_STUB(glGetnColorTableARB, 628) |
| GL_STUB(glGetnCompressedTexImageARB, 629) |
| GL_STUB(glGetnConvolutionFilterARB, 630) |
| GL_STUB(glGetnHistogramARB, 631) |
| GL_STUB(glGetnMapdvARB, 632) |
| GL_STUB(glGetnMapfvARB, 633) |
| GL_STUB(glGetnMapivARB, 634) |
| GL_STUB(glGetnMinmaxARB, 635) |
| GL_STUB(glGetnPixelMapfvARB, 636) |
| GL_STUB(glGetnPixelMapuivARB, 637) |
| GL_STUB(glGetnPixelMapusvARB, 638) |
| GL_STUB(glGetnPolygonStippleARB, 639) |
| GL_STUB(glGetnSeparableFilterARB, 640) |
| GL_STUB(glGetnTexImageARB, 641) |
| GL_STUB(glGetnUniformdvARB, 642) |
| GL_STUB(glGetnUniformfvARB, 643) |
| GL_STUB(glGetnUniformivARB, 644) |
| GL_STUB(glGetnUniformuivARB, 645) |
| GL_STUB(glReadnPixelsARB, 646) |
| GL_STUB(glPolygonOffsetEXT, 647) |
| GL_STUB(gl_dispatch_stub_648, 648) |
| HIDDEN(gl_dispatch_stub_648) |
| GL_STUB(gl_dispatch_stub_649, 649) |
| HIDDEN(gl_dispatch_stub_649) |
| GL_STUB(gl_dispatch_stub_650, 650) |
| HIDDEN(gl_dispatch_stub_650) |
| GL_STUB(gl_dispatch_stub_651, 651) |
| HIDDEN(gl_dispatch_stub_651) |
| GL_STUB(gl_dispatch_stub_652, 652) |
| HIDDEN(gl_dispatch_stub_652) |
| GL_STUB(gl_dispatch_stub_653, 653) |
| HIDDEN(gl_dispatch_stub_653) |
| GL_STUB(gl_dispatch_stub_654, 654) |
| HIDDEN(gl_dispatch_stub_654) |
| GL_STUB(gl_dispatch_stub_655, 655) |
| HIDDEN(gl_dispatch_stub_655) |
| GL_STUB(glColorPointerEXT, 656) |
| GL_STUB(glEdgeFlagPointerEXT, 657) |
| GL_STUB(glIndexPointerEXT, 658) |
| GL_STUB(glNormalPointerEXT, 659) |
| GL_STUB(glTexCoordPointerEXT, 660) |
| GL_STUB(glVertexPointerEXT, 661) |
| GL_STUB(glPointParameterfEXT, 662) |
| GL_STUB(glPointParameterfvEXT, 663) |
| GL_STUB(glLockArraysEXT, 664) |
| GL_STUB(glUnlockArraysEXT, 665) |
| GL_STUB(glSecondaryColor3bEXT, 666) |
| GL_STUB(glSecondaryColor3bvEXT, 667) |
| GL_STUB(glSecondaryColor3dEXT, 668) |
| GL_STUB(glSecondaryColor3dvEXT, 669) |
| GL_STUB(glSecondaryColor3fEXT, 670) |
| GL_STUB(glSecondaryColor3fvEXT, 671) |
| GL_STUB(glSecondaryColor3iEXT, 672) |
| GL_STUB(glSecondaryColor3ivEXT, 673) |
| GL_STUB(glSecondaryColor3sEXT, 674) |
| GL_STUB(glSecondaryColor3svEXT, 675) |
| GL_STUB(glSecondaryColor3ubEXT, 676) |
| GL_STUB(glSecondaryColor3ubvEXT, 677) |
| GL_STUB(glSecondaryColor3uiEXT, 678) |
| GL_STUB(glSecondaryColor3uivEXT, 679) |
| GL_STUB(glSecondaryColor3usEXT, 680) |
| GL_STUB(glSecondaryColor3usvEXT, 681) |
| GL_STUB(glSecondaryColorPointerEXT, 682) |
| GL_STUB(glMultiDrawArraysEXT, 683) |
| GL_STUB(glMultiDrawElementsEXT, 684) |
| GL_STUB(glFogCoordPointerEXT, 685) |
| GL_STUB(glFogCoorddEXT, 686) |
| GL_STUB(glFogCoorddvEXT, 687) |
| GL_STUB(glFogCoordfEXT, 688) |
| GL_STUB(glFogCoordfvEXT, 689) |
| GL_STUB(gl_dispatch_stub_690, 690) |
| HIDDEN(gl_dispatch_stub_690) |
| GL_STUB(glBlendFuncSeparateEXT, 691) |
| GL_STUB(glFlushVertexArrayRangeNV, 692) |
| GL_STUB(glVertexArrayRangeNV, 693) |
| GL_STUB(glCombinerInputNV, 694) |
| GL_STUB(glCombinerOutputNV, 695) |
| GL_STUB(glCombinerParameterfNV, 696) |
| GL_STUB(glCombinerParameterfvNV, 697) |
| GL_STUB(glCombinerParameteriNV, 698) |
| GL_STUB(glCombinerParameterivNV, 699) |
| GL_STUB(glFinalCombinerInputNV, 700) |
| GL_STUB(glGetCombinerInputParameterfvNV, 701) |
| GL_STUB(glGetCombinerInputParameterivNV, 702) |
| GL_STUB(glGetCombinerOutputParameterfvNV, 703) |
| GL_STUB(glGetCombinerOutputParameterivNV, 704) |
| GL_STUB(glGetFinalCombinerInputParameterfvNV, 705) |
| GL_STUB(glGetFinalCombinerInputParameterivNV, 706) |
| GL_STUB(glResizeBuffersMESA, 707) |
| GL_STUB(glWindowPos2dMESA, 708) |
| GL_STUB(glWindowPos2dvMESA, 709) |
| GL_STUB(glWindowPos2fMESA, 710) |
| GL_STUB(glWindowPos2fvMESA, 711) |
| GL_STUB(glWindowPos2iMESA, 712) |
| GL_STUB(glWindowPos2ivMESA, 713) |
| GL_STUB(glWindowPos2sMESA, 714) |
| GL_STUB(glWindowPos2svMESA, 715) |
| GL_STUB(glWindowPos3dMESA, 716) |
| GL_STUB(glWindowPos3dvMESA, 717) |
| GL_STUB(glWindowPos3fMESA, 718) |
| GL_STUB(glWindowPos3fvMESA, 719) |
| GL_STUB(glWindowPos3iMESA, 720) |
| GL_STUB(glWindowPos3ivMESA, 721) |
| GL_STUB(glWindowPos3sMESA, 722) |
| GL_STUB(glWindowPos3svMESA, 723) |
| GL_STUB(glWindowPos4dMESA, 724) |
| GL_STUB(glWindowPos4dvMESA, 725) |
| GL_STUB(glWindowPos4fMESA, 726) |
| GL_STUB(glWindowPos4fvMESA, 727) |
| GL_STUB(glWindowPos4iMESA, 728) |
| GL_STUB(glWindowPos4ivMESA, 729) |
| GL_STUB(glWindowPos4sMESA, 730) |
| GL_STUB(glWindowPos4svMESA, 731) |
| GL_STUB(gl_dispatch_stub_732, 732) |
| HIDDEN(gl_dispatch_stub_732) |
| GL_STUB(gl_dispatch_stub_733, 733) |
| HIDDEN(gl_dispatch_stub_733) |
| GL_STUB(gl_dispatch_stub_734, 734) |
| HIDDEN(gl_dispatch_stub_734) |
| GL_STUB(gl_dispatch_stub_735, 735) |
| HIDDEN(gl_dispatch_stub_735) |
| GL_STUB(gl_dispatch_stub_736, 736) |
| HIDDEN(gl_dispatch_stub_736) |
| GL_STUB(gl_dispatch_stub_737, 737) |
| HIDDEN(gl_dispatch_stub_737) |
| GL_STUB(gl_dispatch_stub_738, 738) |
| HIDDEN(gl_dispatch_stub_738) |
| GL_STUB(gl_dispatch_stub_739, 739) |
| HIDDEN(gl_dispatch_stub_739) |
| GL_STUB(gl_dispatch_stub_740, 740) |
| HIDDEN(gl_dispatch_stub_740) |
| GL_STUB(glAreProgramsResidentNV, 741) |
| GL_STUB(glBindProgramNV, 742) |
| GL_STUB(glDeleteProgramsNV, 743) |
| GL_STUB(glExecuteProgramNV, 744) |
| GL_STUB(glGenProgramsNV, 745) |
| GL_STUB(glGetProgramParameterdvNV, 746) |
| GL_STUB(glGetProgramParameterfvNV, 747) |
| GL_STUB(glGetProgramStringNV, 748) |
| GL_STUB(glGetProgramivNV, 749) |
| GL_STUB(glGetTrackMatrixivNV, 750) |
| GL_STUB(glGetVertexAttribPointervNV, 751) |
| GL_STUB(glGetVertexAttribdvNV, 752) |
| GL_STUB(glGetVertexAttribfvNV, 753) |
| GL_STUB(glGetVertexAttribivNV, 754) |
| GL_STUB(glIsProgramNV, 755) |
| GL_STUB(glLoadProgramNV, 756) |
| GL_STUB(glProgramParameters4dvNV, 757) |
| GL_STUB(glProgramParameters4fvNV, 758) |
| GL_STUB(glRequestResidentProgramsNV, 759) |
| GL_STUB(glTrackMatrixNV, 760) |
| GL_STUB(glVertexAttrib1dNV, 761) |
| GL_STUB(glVertexAttrib1dvNV, 762) |
| GL_STUB(glVertexAttrib1fNV, 763) |
| GL_STUB(glVertexAttrib1fvNV, 764) |
| GL_STUB(glVertexAttrib1sNV, 765) |
| GL_STUB(glVertexAttrib1svNV, 766) |
| GL_STUB(glVertexAttrib2dNV, 767) |
| GL_STUB(glVertexAttrib2dvNV, 768) |
| GL_STUB(glVertexAttrib2fNV, 769) |
| GL_STUB(glVertexAttrib2fvNV, 770) |
| GL_STUB(glVertexAttrib2sNV, 771) |
| GL_STUB(glVertexAttrib2svNV, 772) |
| GL_STUB(glVertexAttrib3dNV, 773) |
| GL_STUB(glVertexAttrib3dvNV, 774) |
| GL_STUB(glVertexAttrib3fNV, 775) |
| GL_STUB(glVertexAttrib3fvNV, 776) |
| GL_STUB(glVertexAttrib3sNV, 777) |
| GL_STUB(glVertexAttrib3svNV, 778) |
| GL_STUB(glVertexAttrib4dNV, 779) |
| GL_STUB(glVertexAttrib4dvNV, 780) |
| GL_STUB(glVertexAttrib4fNV, 781) |
| GL_STUB(glVertexAttrib4fvNV, 782) |
| GL_STUB(glVertexAttrib4sNV, 783) |
| GL_STUB(glVertexAttrib4svNV, 784) |
| GL_STUB(glVertexAttrib4ubNV, 785) |
| GL_STUB(glVertexAttrib4ubvNV, 786) |
| GL_STUB(glVertexAttribPointerNV, 787) |
| GL_STUB(glVertexAttribs1dvNV, 788) |
| GL_STUB(glVertexAttribs1fvNV, 789) |
| GL_STUB(glVertexAttribs1svNV, 790) |
| GL_STUB(glVertexAttribs2dvNV, 791) |
| GL_STUB(glVertexAttribs2fvNV, 792) |
| GL_STUB(glVertexAttribs2svNV, 793) |
| GL_STUB(glVertexAttribs3dvNV, 794) |
| GL_STUB(glVertexAttribs3fvNV, 795) |
| GL_STUB(glVertexAttribs3svNV, 796) |
| GL_STUB(glVertexAttribs4dvNV, 797) |
| GL_STUB(glVertexAttribs4fvNV, 798) |
| GL_STUB(glVertexAttribs4svNV, 799) |
| GL_STUB(glVertexAttribs4ubvNV, 800) |
| GL_STUB(glGetTexBumpParameterfvATI, 801) |
| GL_STUB(glGetTexBumpParameterivATI, 802) |
| GL_STUB(glTexBumpParameterfvATI, 803) |
| GL_STUB(glTexBumpParameterivATI, 804) |
| GL_STUB(glAlphaFragmentOp1ATI, 805) |
| GL_STUB(glAlphaFragmentOp2ATI, 806) |
| GL_STUB(glAlphaFragmentOp3ATI, 807) |
| GL_STUB(glBeginFragmentShaderATI, 808) |
| GL_STUB(glBindFragmentShaderATI, 809) |
| GL_STUB(glColorFragmentOp1ATI, 810) |
| GL_STUB(glColorFragmentOp2ATI, 811) |
| GL_STUB(glColorFragmentOp3ATI, 812) |
| GL_STUB(glDeleteFragmentShaderATI, 813) |
| GL_STUB(glEndFragmentShaderATI, 814) |
| GL_STUB(glGenFragmentShadersATI, 815) |
| GL_STUB(glPassTexCoordATI, 816) |
| GL_STUB(glSampleMapATI, 817) |
| GL_STUB(glSetFragmentShaderConstantATI, 818) |
| GL_STUB(glPointParameteriNV, 819) |
| GL_STUB(glPointParameterivNV, 820) |
| GL_STUB(gl_dispatch_stub_821, 821) |
| HIDDEN(gl_dispatch_stub_821) |
| GL_STUB(gl_dispatch_stub_822, 822) |
| HIDDEN(gl_dispatch_stub_822) |
| GL_STUB(gl_dispatch_stub_823, 823) |
| HIDDEN(gl_dispatch_stub_823) |
| GL_STUB(gl_dispatch_stub_824, 824) |
| HIDDEN(gl_dispatch_stub_824) |
| GL_STUB(gl_dispatch_stub_825, 825) |
| HIDDEN(gl_dispatch_stub_825) |
| GL_STUB(glGetProgramNamedParameterdvNV, 826) |
| GL_STUB(glGetProgramNamedParameterfvNV, 827) |
| GL_STUB(glProgramNamedParameter4dNV, 828) |
| GL_STUB(glProgramNamedParameter4dvNV, 829) |
| GL_STUB(glProgramNamedParameter4fNV, 830) |
| GL_STUB(glProgramNamedParameter4fvNV, 831) |
| GL_STUB(glPrimitiveRestartIndexNV, 832) |
| GL_STUB(glPrimitiveRestartNV, 833) |
| GL_STUB(gl_dispatch_stub_834, 834) |
| HIDDEN(gl_dispatch_stub_834) |
| GL_STUB(gl_dispatch_stub_835, 835) |
| HIDDEN(gl_dispatch_stub_835) |
| GL_STUB(glBindFramebufferEXT, 836) |
| GL_STUB(glBindRenderbufferEXT, 837) |
| GL_STUB(glCheckFramebufferStatusEXT, 838) |
| GL_STUB(glDeleteFramebuffersEXT, 839) |
| GL_STUB(glDeleteRenderbuffersEXT, 840) |
| GL_STUB(glFramebufferRenderbufferEXT, 841) |
| GL_STUB(glFramebufferTexture1DEXT, 842) |
| GL_STUB(glFramebufferTexture2DEXT, 843) |
| GL_STUB(glFramebufferTexture3DEXT, 844) |
| GL_STUB(glGenFramebuffersEXT, 845) |
| GL_STUB(glGenRenderbuffersEXT, 846) |
| GL_STUB(glGenerateMipmapEXT, 847) |
| GL_STUB(glGetFramebufferAttachmentParameterivEXT, 848) |
| GL_STUB(glGetRenderbufferParameterivEXT, 849) |
| GL_STUB(glIsFramebufferEXT, 850) |
| GL_STUB(glIsRenderbufferEXT, 851) |
| GL_STUB(glRenderbufferStorageEXT, 852) |
| GL_STUB(gl_dispatch_stub_853, 853) |
| HIDDEN(gl_dispatch_stub_853) |
| GL_STUB(gl_dispatch_stub_854, 854) |
| HIDDEN(gl_dispatch_stub_854) |
| GL_STUB(gl_dispatch_stub_855, 855) |
| HIDDEN(gl_dispatch_stub_855) |
| GL_STUB(glBindFragDataLocationEXT, 856) |
| GL_STUB(glGetFragDataLocationEXT, 857) |
| GL_STUB(glGetUniformuivEXT, 858) |
| GL_STUB(glGetVertexAttribIivEXT, 859) |
| GL_STUB(glGetVertexAttribIuivEXT, 860) |
| GL_STUB(glUniform1uiEXT, 861) |
| GL_STUB(glUniform1uivEXT, 862) |
| GL_STUB(glUniform2uiEXT, 863) |
| GL_STUB(glUniform2uivEXT, 864) |
| GL_STUB(glUniform3uiEXT, 865) |
| GL_STUB(glUniform3uivEXT, 866) |
| GL_STUB(glUniform4uiEXT, 867) |
| GL_STUB(glUniform4uivEXT, 868) |
| GL_STUB(glVertexAttribI1iEXT, 869) |
| GL_STUB(glVertexAttribI1ivEXT, 870) |
| GL_STUB(glVertexAttribI1uiEXT, 871) |
| GL_STUB(glVertexAttribI1uivEXT, 872) |
| GL_STUB(glVertexAttribI2iEXT, 873) |
| GL_STUB(glVertexAttribI2ivEXT, 874) |
| GL_STUB(glVertexAttribI2uiEXT, 875) |
| GL_STUB(glVertexAttribI2uivEXT, 876) |
| GL_STUB(glVertexAttribI3iEXT, 877) |
| GL_STUB(glVertexAttribI3ivEXT, 878) |
| GL_STUB(glVertexAttribI3uiEXT, 879) |
| GL_STUB(glVertexAttribI3uivEXT, 880) |
| GL_STUB(glVertexAttribI4bvEXT, 881) |
| GL_STUB(glVertexAttribI4iEXT, 882) |
| GL_STUB(glVertexAttribI4ivEXT, 883) |
| GL_STUB(glVertexAttribI4svEXT, 884) |
| GL_STUB(glVertexAttribI4ubvEXT, 885) |
| GL_STUB(glVertexAttribI4uiEXT, 886) |
| GL_STUB(glVertexAttribI4uivEXT, 887) |
| GL_STUB(glVertexAttribI4usvEXT, 888) |
| GL_STUB(glVertexAttribIPointerEXT, 889) |
| GL_STUB(glFramebufferTextureLayerEXT, 890) |
| GL_STUB(glColorMaskIndexedEXT, 891) |
| GL_STUB(glDisableIndexedEXT, 892) |
| GL_STUB(glEnableIndexedEXT, 893) |
| GL_STUB(glGetBooleanIndexedvEXT, 894) |
| GL_STUB(glGetIntegerIndexedvEXT, 895) |
| GL_STUB(glIsEnabledIndexedEXT, 896) |
| GL_STUB(glClearColorIiEXT, 897) |
| GL_STUB(glClearColorIuiEXT, 898) |
| GL_STUB(glGetTexParameterIivEXT, 899) |
| GL_STUB(glGetTexParameterIuivEXT, 900) |
| GL_STUB(glTexParameterIivEXT, 901) |
| GL_STUB(glTexParameterIuivEXT, 902) |
| GL_STUB(glBeginConditionalRenderNV, 903) |
| GL_STUB(glEndConditionalRenderNV, 904) |
| GL_STUB(glBeginTransformFeedbackEXT, 905) |
| GL_STUB(glBindBufferBaseEXT, 906) |
| GL_STUB(glBindBufferOffsetEXT, 907) |
| GL_STUB(glBindBufferRangeEXT, 908) |
| GL_STUB(glEndTransformFeedbackEXT, 909) |
| GL_STUB(glGetTransformFeedbackVaryingEXT, 910) |
| GL_STUB(glTransformFeedbackVaryingsEXT, 911) |
| GL_STUB(glProvokingVertexEXT, 912) |
| GL_STUB(gl_dispatch_stub_913, 913) |
| HIDDEN(gl_dispatch_stub_913) |
| GL_STUB(gl_dispatch_stub_914, 914) |
| HIDDEN(gl_dispatch_stub_914) |
| GL_STUB(glGetObjectParameterivAPPLE, 915) |
| GL_STUB(glObjectPurgeableAPPLE, 916) |
| GL_STUB(glObjectUnpurgeableAPPLE, 917) |
| GL_STUB(glActiveProgramEXT, 918) |
| GL_STUB(glCreateShaderProgramEXT, 919) |
| GL_STUB(glUseShaderProgramEXT, 920) |
| GL_STUB(glTextureBarrierNV, 921) |
| GL_STUB(gl_dispatch_stub_922, 922) |
| HIDDEN(gl_dispatch_stub_922) |
| GL_STUB(gl_dispatch_stub_923, 923) |
| HIDDEN(gl_dispatch_stub_923) |
| GL_STUB(gl_dispatch_stub_924, 924) |
| HIDDEN(gl_dispatch_stub_924) |
| GL_STUB(gl_dispatch_stub_925, 925) |
| HIDDEN(gl_dispatch_stub_925) |
| GL_STUB(gl_dispatch_stub_926, 926) |
| HIDDEN(gl_dispatch_stub_926) |
| GL_STUB(glEGLImageTargetRenderbufferStorageOES, 927) |
| GL_STUB(glEGLImageTargetTexture2DOES, 928) |
| GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) |
| GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) |
| GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident) |
| #endif |
| GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D) |
| GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D) |
| GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D) |
| GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D) |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures) |
| #endif |
| GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv) |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glIsTextureEXT, glIsTexture) |
| #endif |
| GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures) |
| GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D) |
| GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D) |
| GL_STUB_ALIAS(glBlendColorEXT, glBlendColor) |
| GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation) |
| GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements) |
| GL_STUB_ALIAS(glColorTableSGI, glColorTable) |
| GL_STUB_ALIAS(glColorTableEXT, glColorTable) |
| GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv) |
| GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv) |
| GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable) |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv) |
| #endif |
| GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable) |
| GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable) |
| GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D) |
| GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D) |
| GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf) |
| GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv) |
| GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri) |
| GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv) |
| GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D) |
| GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D) |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter) |
| #endif |
| GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D) |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv) |
| #endif |
| #ifndef GLX_INDIRECT_RENDERING |
| GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv) |
| #endif |
| GL_STUB_ALIAS(glHistogramEXT, glHistogram) |
| GL_STUB_ALIAS(glMinmaxEXT, glMinmax) |
| GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram) |
| GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax) |
| GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D) |
| GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D) |
| GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D) |
| GL_STUB_ALIAS(glActiveTexture, glActiveTextureARB) |
| GL_STUB_ALIAS(glClientActiveTexture, glClientActiveTextureARB) |
| GL_STUB_ALIAS(glMultiTexCoord1d, glMultiTexCoord1dARB) |
| GL_STUB_ALIAS(glMultiTexCoord1dv, glMultiTexCoord1dvARB) |
| GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB) |
| GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB) |
| GL_STUB_ALIAS(glMultiTexCoord1i, glMultiTexCoord1iARB) |
| GL_STUB_ALIAS(glMultiTexCoord1iv, glMultiTexCoord1ivARB) |
| GL_STUB_ALIAS(glMultiTexCoord1s, glMultiTexCoord1sARB) |
| GL_STUB_ALIAS(glMultiTexCoord1sv, glMultiTexCoord1svARB) |
| GL_STUB_ALIAS(glMultiTexCoord2d, glMultiTexCoord2dARB) |
| GL_STUB_ALIAS(glMultiTexCoord2dv, glMultiTexCoord2dvARB) |
| GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB) |
| GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB) |
| GL_STUB_ALIAS(glMultiTexCoord2i, glMultiTexCoord2iARB) |
| GL_STUB_ALIAS(glMultiTexCoord2iv, glMultiTexCoord2ivARB) |
| GL_STUB_ALIAS(glMultiTexCoord2s, glMultiTexCoord2sARB) |
| GL_STUB_ALIAS(glMultiTexCoord2sv, glMultiTexCoord2svARB) |
| GL_STUB_ALIAS(glMultiTexCoord3d, glMultiTexCoord3dARB) |
| GL_STUB_ALIAS(glMultiTexCoord3dv, glMultiTexCoord3dvARB) |
| GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB) |
| GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB) |
| GL_STUB_ALIAS(glMultiTexCoord3i, glMultiTexCoord3iARB) |
| GL_STUB_ALIAS(glMultiTexCoord3iv, glMultiTexCoord3ivARB) |
| GL_STUB_ALIAS(glMultiTexCoord3s, glMultiTexCoord3sARB) |
| GL_STUB_ALIAS(glMultiTexCoord3sv, glMultiTexCoord3svARB) |
| GL_STUB_ALIAS(glMultiTexCoord4d, glMultiTexCoord4dARB) |
| GL_STUB_ALIAS(glMultiTexCoord4dv, glMultiTexCoord4dvARB) |
| GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB) |
| GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB) |
| GL_STUB_ALIAS(glMultiTexCoord4i, glMultiTexCoord4iARB) |
| GL_STUB_ALIAS(glMultiTexCoord4iv, glMultiTexCoord4ivARB) |
| GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB) |
| GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB) |
| GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate) |
| GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB) |
| GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB) |
| GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB) |
| GL_STUB_ALIAS(glMultTransposeMatrixf, glMultTransposeMatrixfARB) |
| GL_STUB_ALIAS(glSampleCoverage, glSampleCoverageARB) |
| GL_STUB_ALIAS(glCompressedTexImage1D, glCompressedTexImage1DARB) |
| GL_STUB_ALIAS(glCompressedTexImage2D, glCompressedTexImage2DARB) |
| GL_STUB_ALIAS(glCompressedTexImage3D, glCompressedTexImage3DARB) |
| GL_STUB_ALIAS(glCompressedTexSubImage1D, glCompressedTexSubImage1DARB) |
| GL_STUB_ALIAS(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB) |
| GL_STUB_ALIAS(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB) |
| GL_STUB_ALIAS(glGetCompressedTexImage, glGetCompressedTexImageARB) |
| GL_STUB_ALIAS(glDisableVertexAttribArray, glDisableVertexAttribArrayARB) |
| GL_STUB_ALIAS(glEnableVertexAttribArray, glEnableVertexAttribArrayARB) |
| GL_STUB_ALIAS(glGetVertexAttribdv, glGetVertexAttribdvARB) |
| GL_STUB_ALIAS(glGetVertexAttribfv, glGetVertexAttribfvARB) |
| GL_STUB_ALIAS(glGetVertexAttribiv, glGetVertexAttribivARB) |
| GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB) |
| GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB) |
| GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB) |
| GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB) |
| GL_STUB_ALIAS(glVertexAttrib1d, glVertexAttrib1dARB) |
| GL_STUB_ALIAS(glVertexAttrib1dv, glVertexAttrib1dvARB) |
| GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB) |
| GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB) |
| GL_STUB_ALIAS(glVertexAttrib1s, glVertexAttrib1sARB) |
| GL_STUB_ALIAS(glVertexAttrib1sv, glVertexAttrib1svARB) |
| GL_STUB_ALIAS(glVertexAttrib2d, glVertexAttrib2dARB) |
| GL_STUB_ALIAS(glVertexAttrib2dv, glVertexAttrib2dvARB) |
| GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB) |
| GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB) |
| GL_STUB_ALIAS(glVertexAttrib2s, glVertexAttrib2sARB) |
| GL_STUB_ALIAS(glVertexAttrib2sv, glVertexAttrib2svARB) |
| GL_STUB_ALIAS(glVertexAttrib3d, glVertexAttrib3dARB) |
| GL_STUB_ALIAS(glVertexAttrib3dv, glVertexAttrib3dvARB) |
| GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB) |
| GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB) |
| GL_STUB_ALIAS(glVertexAttrib3s, glVertexAttrib3sARB) |
| GL_STUB_ALIAS(glVertexAttrib3sv, glVertexAttrib3svARB) |
| GL_STUB_ALIAS(glVertexAttrib4Nbv, glVertexAttrib4NbvARB) |
| GL_STUB_ALIAS(glVertexAttrib4Niv, glVertexAttrib4NivARB) |
| GL_STUB_ALIAS(glVertexAttrib4Nsv, glVertexAttrib4NsvARB) |
| GL_STUB_ALIAS(glVertexAttrib4Nub, glVertexAttrib4NubARB) |
| GL_STUB_ALIAS(glVertexAttrib4Nubv, glVertexAttrib4NubvARB) |
| GL_STUB_ALIAS(glVertexAttrib4Nuiv, glVertexAttrib4NuivARB) |
| GL_STUB_ALIAS(glVertexAttrib4Nusv, glVertexAttrib4NusvARB) |
| GL_STUB_ALIAS(glVertexAttrib4bv, glVertexAttrib4bvARB) |
| GL_STUB_ALIAS(glVertexAttrib4d, glVertexAttrib4dARB) |
| GL_STUB_ALIAS(glVertexAttrib4dv, glVertexAttrib4dvARB) |
| GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB) |
| GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB) |
| GL_STUB_ALIAS(glVertexAttrib4iv, glVertexAttrib4ivARB) |
| GL_STUB_ALIAS(glVertexAttrib4s, glVertexAttrib4sARB) |
| GL_STUB_ALIAS(glVertexAttrib4sv, glVertexAttrib4svARB) |
| GL_STUB_ALIAS(glVertexAttrib4ubv, glVertexAttrib4ubvARB) |
| GL_STUB_ALIAS(glVertexAttrib4uiv, glVertexAttrib4uivARB) |
| GL_STUB_ALIAS(glVertexAttrib4usv, glVertexAttrib4usvARB) |
| GL_STUB_ALIAS(glVertexAttribPointer, glVertexAttribPointerARB) |
| GL_STUB_ALIAS(glBindBuffer, glBindBufferARB) |
| GL_STUB_ALIAS(glBufferData, glBufferDataARB) |
| GL_STUB_ALIAS(glBufferSubData, glBufferSubDataARB) |
| GL_STUB_ALIAS(glDeleteBuffers, glDeleteBuffersARB) |
| GL_STUB_ALIAS(glGenBuffers, glGenBuffersARB) |
| GL_STUB_ALIAS(glGetBufferParameteriv, glGetBufferParameterivARB) |
| GL_STUB_ALIAS(glGetBufferPointerv, glGetBufferPointervARB) |
| GL_STUB_ALIAS(glGetBufferSubData, glGetBufferSubDataARB) |
| GL_STUB_ALIAS(glIsBuffer, glIsBufferARB) |
| GL_STUB_ALIAS(glMapBuffer, glMapBufferARB) |
| GL_STUB_ALIAS(glUnmapBuffer, glUnmapBufferARB) |
| GL_STUB_ALIAS(glBeginQuery, glBeginQueryARB) |
| GL_STUB_ALIAS(glDeleteQueries, glDeleteQueriesARB) |
| GL_STUB_ALIAS(glEndQuery, glEndQueryARB) |
| GL_STUB_ALIAS(glGenQueries, glGenQueriesARB) |
| GL_STUB_ALIAS(glGetQueryObjectiv, glGetQueryObjectivARB) |
| GL_STUB_ALIAS(glGetQueryObjectuiv, glGetQueryObjectuivARB) |
| GL_STUB_ALIAS(glGetQueryiv, glGetQueryivARB) |
| GL_STUB_ALIAS(glIsQuery, glIsQueryARB) |
| GL_STUB_ALIAS(glCompileShader, glCompileShaderARB) |
| GL_STUB_ALIAS(glGetActiveUniform, glGetActiveUniformARB) |
| GL_STUB_ALIAS(glGetShaderSource, glGetShaderSourceARB) |
| GL_STUB_ALIAS(glGetUniformLocation, glGetUniformLocationARB) |
| GL_STUB_ALIAS(glGetUniformfv, glGetUniformfvARB) |
| GL_STUB_ALIAS(glGetUniformiv, glGetUniformivARB) |
| GL_STUB_ALIAS(glLinkProgram, glLinkProgramARB) |
| GL_STUB_ALIAS(glShaderSource, glShaderSourceARB) |
| GL_STUB_ALIAS(glUniform1f, glUniform1fARB) |
| GL_STUB_ALIAS(glUniform1fv, glUniform1fvARB) |
| GL_STUB_ALIAS(glUniform1i, glUniform1iARB) |
| GL_STUB_ALIAS(glUniform1iv, glUniform1ivARB) |
| GL_STUB_ALIAS(glUniform2f, glUniform2fARB) |
| GL_STUB_ALIAS(glUniform2fv, glUniform2fvARB) |
| GL_STUB_ALIAS(glUniform2i, glUniform2iARB) |
| GL_STUB_ALIAS(glUniform2iv, glUniform2ivARB) |
| GL_STUB_ALIAS(glUniform3f, glUniform3fARB) |
| GL_STUB_ALIAS(glUniform3fv, glUniform3fvARB) |
| GL_STUB_ALIAS(glUniform3i, glUniform3iARB) |
| GL_STUB_ALIAS(glUniform3iv, glUniform3ivARB) |
| GL_STUB_ALIAS(glUniform4f, glUniform4fARB) |
| GL_STUB_ALIAS(glUniform4fv, glUniform4fvARB) |
| GL_STUB_ALIAS(glUniform4i, glUniform4iARB) |
| GL_STUB_ALIAS(glUniform4iv, glUniform4ivARB) |
| GL_STUB_ALIAS(glUniformMatrix2fv, glUniformMatrix2fvARB) |
| GL_STUB_ALIAS(glUniformMatrix3fv, glUniformMatrix3fvARB) |
| GL_STUB_ALIAS(glUniformMatrix4fv, glUniformMatrix4fvARB) |
| GL_STUB_ALIAS(glUseProgram, glUseProgramObjectARB) |
| GL_STUB_ALIAS(glValidateProgram, glValidateProgramARB) |
| GL_STUB_ALIAS(glBindAttribLocation, glBindAttribLocationARB) |
| GL_STUB_ALIAS(glGetActiveAttrib, glGetActiveAttribARB) |
| GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) |
| GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) |
| GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) |
| GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstancedARB) |
| GL_STUB_ALIAS(glDrawArraysInstanced, glDrawArraysInstancedARB) |
| GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstancedARB) |
| GL_STUB_ALIAS(glDrawElementsInstanced, glDrawElementsInstancedARB) |
| GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) |
| GL_STUB_ALIAS(glBlendEquationSeparateIndexedAMD, glBlendEquationSeparateiARB) |
| GL_STUB_ALIAS(glBlendEquationIndexedAMD, glBlendEquationiARB) |
| GL_STUB_ALIAS(glBlendFuncSeparateIndexedAMD, glBlendFuncSeparateiARB) |
| GL_STUB_ALIAS(glBlendFuncIndexedAMD, glBlendFunciARB) |
| GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) |
| GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) |
| GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT) |
| GL_STUB_ALIAS(glPointParameterfv, glPointParameterfvEXT) |
| GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfvEXT) |
| GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfvEXT) |
| GL_STUB_ALIAS(glSecondaryColor3b, glSecondaryColor3bEXT) |
| GL_STUB_ALIAS(glSecondaryColor3bv, glSecondaryColor3bvEXT) |
| GL_STUB_ALIAS(glSecondaryColor3d, glSecondaryColor3dEXT) |
| GL_STUB_ALIAS(glSecondaryColor3dv, glSecondaryColor3dvEXT) |
| GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT) |
| GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT) |
| GL_STUB_ALIAS(glSecondaryColor3i, glSecondaryColor3iEXT) |
| GL_STUB_ALIAS(glSecondaryColor3iv, glSecondaryColor3ivEXT) |
| GL_STUB_ALIAS(glSecondaryColor3s, glSecondaryColor3sEXT) |
| GL_STUB_ALIAS(glSecondaryColor3sv, glSecondaryColor3svEXT) |
| GL_STUB_ALIAS(glSecondaryColor3ub, glSecondaryColor3ubEXT) |
| GL_STUB_ALIAS(glSecondaryColor3ubv, glSecondaryColor3ubvEXT) |
| GL_STUB_ALIAS(glSecondaryColor3ui, glSecondaryColor3uiEXT) |
| GL_STUB_ALIAS(glSecondaryColor3uiv, glSecondaryColor3uivEXT) |
| GL_STUB_ALIAS(glSecondaryColor3us, glSecondaryColor3usEXT) |
| GL_STUB_ALIAS(glSecondaryColor3usv, glSecondaryColor3usvEXT) |
| GL_STUB_ALIAS(glSecondaryColorPointer, glSecondaryColorPointerEXT) |
| GL_STUB_ALIAS(glMultiDrawArrays, glMultiDrawArraysEXT) |
| GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT) |
| GL_STUB_ALIAS(glFogCoordPointer, glFogCoordPointerEXT) |
| GL_STUB_ALIAS(glFogCoordd, glFogCoorddEXT) |
| GL_STUB_ALIAS(glFogCoorddv, glFogCoorddvEXT) |
| GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT) |
| GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT) |
| GL_STUB_ALIAS(glBlendFuncSeparate, glBlendFuncSeparateEXT) |
| GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparateEXT) |
| GL_STUB_ALIAS(glWindowPos2d, glWindowPos2dMESA) |
| GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2dMESA) |
| GL_STUB_ALIAS(glWindowPos2dv, glWindowPos2dvMESA) |
| GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dvMESA) |
| GL_STUB_ALIAS(glWindowPos2f, glWindowPos2fMESA) |
| GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2fMESA) |
| GL_STUB_ALIAS(glWindowPos2fv, glWindowPos2fvMESA) |
| GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fvMESA) |
| GL_STUB_ALIAS(glWindowPos2i, glWindowPos2iMESA) |
| GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2iMESA) |
| GL_STUB_ALIAS(glWindowPos2iv, glWindowPos2ivMESA) |
| GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2ivMESA) |
| GL_STUB_ALIAS(glWindowPos2s, glWindowPos2sMESA) |
| GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2sMESA) |
| GL_STUB_ALIAS(glWindowPos2sv, glWindowPos2svMESA) |
| GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2svMESA) |
| GL_STUB_ALIAS(glWindowPos3d, glWindowPos3dMESA) |
| GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3dMESA) |
| GL_STUB_ALIAS(glWindowPos3dv, glWindowPos3dvMESA) |
| GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dvMESA) |
| GL_STUB_ALIAS(glWindowPos3f, glWindowPos3fMESA) |
| GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3fMESA) |
| GL_STUB_ALIAS(glWindowPos3fv, glWindowPos3fvMESA) |
| GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fvMESA) |
| GL_STUB_ALIAS(glWindowPos3i, glWindowPos3iMESA) |
| GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3iMESA) |
| GL_STUB_ALIAS(glWindowPos3iv, glWindowPos3ivMESA) |
| GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3ivMESA) |
| GL_STUB_ALIAS(glWindowPos3s, glWindowPos3sMESA) |
| GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3sMESA) |
| GL_STUB_ALIAS(glWindowPos3sv, glWindowPos3svMESA) |
| GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3svMESA) |
| GL_STUB_ALIAS(glBindProgramARB, glBindProgramNV) |
| GL_STUB_ALIAS(glDeleteProgramsARB, glDeleteProgramsNV) |
| GL_STUB_ALIAS(glGenProgramsARB, glGenProgramsNV) |
| GL_STUB_ALIAS(glGetVertexAttribPointerv, glGetVertexAttribPointervNV) |
| GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointervNV) |
| GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV) |
| GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV) |
| GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV) |
| GL_STUB_ALIAS(glPrimitiveRestartIndex, glPrimitiveRestartIndexNV) |
| GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT) |
| GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT) |
| GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT) |
| GL_STUB_ALIAS(glDeleteFramebuffers, glDeleteFramebuffersEXT) |
| GL_STUB_ALIAS(glDeleteRenderbuffers, glDeleteRenderbuffersEXT) |
| GL_STUB_ALIAS(glFramebufferRenderbuffer, glFramebufferRenderbufferEXT) |
| GL_STUB_ALIAS(glFramebufferTexture1D, glFramebufferTexture1DEXT) |
| GL_STUB_ALIAS(glFramebufferTexture2D, glFramebufferTexture2DEXT) |
| GL_STUB_ALIAS(glFramebufferTexture3D, glFramebufferTexture3DEXT) |
| GL_STUB_ALIAS(glGenFramebuffers, glGenFramebuffersEXT) |
| GL_STUB_ALIAS(glGenRenderbuffers, glGenRenderbuffersEXT) |
| GL_STUB_ALIAS(glGenerateMipmap, glGenerateMipmapEXT) |
| GL_STUB_ALIAS(glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameterivEXT) |
| GL_STUB_ALIAS(glGetRenderbufferParameteriv, glGetRenderbufferParameterivEXT) |
| GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT) |
| GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT) |
| GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT) |
| GL_STUB_ALIAS(glBindFragDataLocation, glBindFragDataLocationEXT) |
| GL_STUB_ALIAS(glGetFragDataLocation, glGetFragDataLocationEXT) |
| GL_STUB_ALIAS(glGetUniformuiv, glGetUniformuivEXT) |
| GL_STUB_ALIAS(glGetVertexAttribIiv, glGetVertexAttribIivEXT) |
| GL_STUB_ALIAS(glGetVertexAttribIuiv, glGetVertexAttribIuivEXT) |
| GL_STUB_ALIAS(glUniform1ui, glUniform1uiEXT) |
| GL_STUB_ALIAS(glUniform1uiv, glUniform1uivEXT) |
| GL_STUB_ALIAS(glUniform2ui, glUniform2uiEXT) |
| GL_STUB_ALIAS(glUniform2uiv, glUniform2uivEXT) |
| GL_STUB_ALIAS(glUniform3ui, glUniform3uiEXT) |
| GL_STUB_ALIAS(glUniform3uiv, glUniform3uivEXT) |
| GL_STUB_ALIAS(glUniform4ui, glUniform4uiEXT) |
| GL_STUB_ALIAS(glUniform4uiv, glUniform4uivEXT) |
| GL_STUB_ALIAS(glVertexAttribI1i, glVertexAttribI1iEXT) |
| GL_STUB_ALIAS(glVertexAttribI1iv, glVertexAttribI1ivEXT) |
| GL_STUB_ALIAS(glVertexAttribI1ui, glVertexAttribI1uiEXT) |
| GL_STUB_ALIAS(glVertexAttribI1uiv, glVertexAttribI1uivEXT) |
| GL_STUB_ALIAS(glVertexAttribI2i, glVertexAttribI2iEXT) |
| GL_STUB_ALIAS(glVertexAttribI2iv, glVertexAttribI2ivEXT) |
| GL_STUB_ALIAS(glVertexAttribI2ui, glVertexAttribI2uiEXT) |
| GL_STUB_ALIAS(glVertexAttribI2uiv, glVertexAttribI2uivEXT) |
| GL_STUB_ALIAS(glVertexAttribI3i, glVertexAttribI3iEXT) |
| GL_STUB_ALIAS(glVertexAttribI3iv, glVertexAttribI3ivEXT) |
| GL_STUB_ALIAS(glVertexAttribI3ui, glVertexAttribI3uiEXT) |
| GL_STUB_ALIAS(glVertexAttribI3uiv, glVertexAttribI3uivEXT) |
| GL_STUB_ALIAS(glVertexAttribI4bv, glVertexAttribI4bvEXT) |
| GL_STUB_ALIAS(glVertexAttribI4i, glVertexAttribI4iEXT) |
| GL_STUB_ALIAS(glVertexAttribI4iv, glVertexAttribI4ivEXT) |
| GL_STUB_ALIAS(glVertexAttribI4sv, glVertexAttribI4svEXT) |
| GL_STUB_ALIAS(glVertexAttribI4ubv, glVertexAttribI4ubvEXT) |
| GL_STUB_ALIAS(glVertexAttribI4ui, glVertexAttribI4uiEXT) |
| GL_STUB_ALIAS(glVertexAttribI4uiv, glVertexAttribI4uivEXT) |
| GL_STUB_ALIAS(glVertexAttribI4usv, glVertexAttribI4usvEXT) |
| GL_STUB_ALIAS(glVertexAttribIPointer, glVertexAttribIPointerEXT) |
| GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) |
| GL_STUB_ALIAS(glFramebufferTextureLayerARB, glFramebufferTextureLayerEXT) |
| GL_STUB_ALIAS(glColorMaski, glColorMaskIndexedEXT) |
| GL_STUB_ALIAS(glDisablei, glDisableIndexedEXT) |
| GL_STUB_ALIAS(glEnablei, glEnableIndexedEXT) |
| GL_STUB_ALIAS(glGetBooleani_v, glGetBooleanIndexedvEXT) |
| GL_STUB_ALIAS(glGetIntegeri_v, glGetIntegerIndexedvEXT) |
| GL_STUB_ALIAS(glIsEnabledi, glIsEnabledIndexedEXT) |
| GL_STUB_ALIAS(glGetTexParameterIiv, glGetTexParameterIivEXT) |
| GL_STUB_ALIAS(glGetTexParameterIuiv, glGetTexParameterIuivEXT) |
| GL_STUB_ALIAS(glTexParameterIiv, glTexParameterIivEXT) |
| GL_STUB_ALIAS(glTexParameterIuiv, glTexParameterIuivEXT) |
| GL_STUB_ALIAS(glBeginConditionalRender, glBeginConditionalRenderNV) |
| GL_STUB_ALIAS(glEndConditionalRender, glEndConditionalRenderNV) |
| GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT) |
| GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT) |
| GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT) |
| GL_STUB_ALIAS(glEndTransformFeedback, glEndTransformFeedbackEXT) |
| GL_STUB_ALIAS(glGetTransformFeedbackVarying, glGetTransformFeedbackVaryingEXT) |
| GL_STUB_ALIAS(glTransformFeedbackVaryings, glTransformFeedbackVaryingsEXT) |
| GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT) |
| |
| .globl gl_dispatch_functions_end |
| HIDDEN(gl_dispatch_functions_end) |
| gl_dispatch_functions_end: |