mesa: glsl: only try to link shaders defining main()
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 5a15ec9..a401803 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -262,15 +262,11 @@
void
_mesa_free_shader(GLcontext *ctx, struct gl_shader *sh)
{
- GLuint i;
if (sh->Source)
_mesa_free((void *) sh->Source);
if (sh->InfoLog)
_mesa_free(sh->InfoLog);
- for (i = 0; i < sh->NumPrograms; i++)
- _mesa_reference_program(ctx, &sh->Programs[i], NULL);
- if (sh->Programs)
- _mesa_free(sh->Programs);
+ _mesa_reference_program(ctx, &sh->Program, NULL);
_mesa_free(sh);
}