commit | 3ea3f757237d977adfb69293654522647d1812b3 | [log] [tgz] |
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author | Timothy Arceri <tarceri@itsqueeze.com> | Wed Aug 23 09:10:27 2017 +1000 |
committer | Timothy Arceri <tarceri@itsqueeze.com> | Thu Aug 24 11:18:48 2017 +1000 |
tree | 0faf60c989c686a7b922e519d4795b2e5ba6cd26 | |
parent | 44918a197905e4e9d09e32b7d07945948ca2da07 [diff] |
compiler: move pointers to the start of shader_info This will allow us to easily skip them when writting the struct to disk cache. Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>