radv: set correct number of VGPRs for GS on GFX10

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index ec68f51..8aa5880 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -795,7 +795,7 @@
 	}
 
 	if (pdevice->rad_info.chip_class >= GFX10 &&
-	    (stage == MESA_SHADER_VERTEX || stage == MESA_SHADER_TESS_EVAL)) {
+	    (stage == MESA_SHADER_VERTEX || stage == MESA_SHADER_TESS_EVAL || stage == MESA_SHADER_GEOMETRY)) {
 		unsigned gs_vgpr_comp_cnt, es_vgpr_comp_cnt;
 
 		/* VGPR5-8: (VertexID, UserVGPR0, UserVGPR1, UserVGPR2 / InstanceID) */