commit | 3f9cb2eb05152f4f0269e97893a16f23261f095b | [log] [tgz] |
---|---|---|
author | Eric Anholt <eric@anholt.net> | Wed Aug 01 16:56:38 2018 -0700 |
committer | Eric Anholt <eric@anholt.net> | Mon Aug 06 13:03:23 2018 -0700 |
tree | 2bfdefba8077dd383143590f923e352763b52a41 | |
parent | ccbe33af5b086f4b488ac7ca8a8a45ebc9ac189c [diff] |
v3d: Wait for TMU writes to complete before continuing after a spill. The simulator complained that we had write responses outstanding at shader end. It seems that a TMU read does not guarantee that previous TMU writes by the thread have completed, which surprised me. Cc: "18.2" <mesa-stable@lists.freedesktop.org>