| import common |
| |
| Import('*') |
| |
| from sys import executable as python_cmd |
| |
| env = env.Clone() |
| |
| env.Prepend(CPPPATH = [ |
| '#include', |
| '#src/mapi', |
| '#src/mesa', |
| '#src/glsl', |
| '#src/glsl/glcpp', |
| ]) |
| |
| # Make glcpp/glcpp-parse.h and glsl_parser.h reacheable from the include path |
| env.Append(CPPPATH = [Dir('.').abspath]) |
| |
| env.Append(YACCFLAGS = '-d') |
| |
| parser_env = env.Clone() |
| parser_env.Append(YACCFLAGS = [ |
| '--defines=%s' % File('glsl_parser.h').abspath, |
| '-p', '_mesa_glsl_', |
| ]) |
| |
| glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l') |
| glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y') |
| glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll') |
| glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy') |
| |
| glsl_sources = [ |
| glcpp_lexer, |
| glcpp_parser[0], |
| 'glcpp/pp.c', |
| 'ast_expr.cpp', |
| 'ast_function.cpp', |
| 'ast_to_hir.cpp', |
| 'ast_type.cpp', |
| glsl_lexer, |
| glsl_parser[0], |
| 'glsl_parser_extras.cpp', |
| 'glsl_types.cpp', |
| 'glsl_symbol_table.cpp', |
| 'hir_field_selection.cpp', |
| 'ir_basic_block.cpp', |
| 'ir_clone.cpp', |
| 'ir_constant_expression.cpp', |
| 'ir.cpp', |
| 'ir_expression_flattening.cpp', |
| 'ir_function_can_inline.cpp', |
| 'ir_function.cpp', |
| 'ir_hierarchical_visitor.cpp', |
| 'ir_hv_accept.cpp', |
| 'ir_import_prototypes.cpp', |
| 'ir_print_visitor.cpp', |
| 'ir_reader.cpp', |
| 'ir_rvalue_visitor.cpp', |
| 'ir_set_program_inouts.cpp', |
| 'ir_validate.cpp', |
| 'ir_variable.cpp', |
| 'ir_variable_refcount.cpp', |
| 'linker.cpp', |
| 'link_functions.cpp', |
| 'loop_analysis.cpp', |
| 'loop_controls.cpp', |
| 'loop_unroll.cpp', |
| 'lower_discard.cpp', |
| 'lower_if_to_cond_assign.cpp', |
| 'lower_instructions.cpp', |
| 'lower_jumps.cpp', |
| 'lower_mat_op_to_vec.cpp', |
| 'lower_noise.cpp', |
| 'lower_variable_index_to_cond_assign.cpp', |
| 'lower_vec_index_to_cond_assign.cpp', |
| 'lower_vec_index_to_swizzle.cpp', |
| 'lower_vector.cpp', |
| 'opt_algebraic.cpp', |
| 'opt_constant_folding.cpp', |
| 'opt_constant_propagation.cpp', |
| 'opt_constant_variable.cpp', |
| 'opt_copy_propagation.cpp', |
| 'opt_copy_propagation_elements.cpp', |
| 'opt_dead_code.cpp', |
| 'opt_dead_code_local.cpp', |
| 'opt_dead_functions.cpp', |
| 'opt_discard_simplification.cpp', |
| 'opt_function_inlining.cpp', |
| 'opt_if_simplification.cpp', |
| 'opt_noop_swizzle.cpp', |
| 'opt_redundant_jumps.cpp', |
| 'opt_structure_splitting.cpp', |
| 'opt_swizzle_swizzle.cpp', |
| 'opt_tree_grafting.cpp', |
| 'ralloc.c', |
| 's_expression.cpp', |
| 'strtod.c', |
| ] |
| |
| if env['msvc']: |
| env.Prepend(CPPPATH = ['#/src/getopt']) |
| env.PrependUnique(LIBS = [getopt]) |
| |
| if env['crosscompile'] and not env['embedded']: |
| Import('builtin_glsl_function') |
| else: |
| # Copy these files to avoid generation object files into src/mesa/program |
| env.Prepend(CPPPATH = ['#src/mesa/program']) |
| env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE')) |
| env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE')) |
| |
| main_obj = env.StaticObject('main.cpp') |
| |
| mesa_objs = env.StaticObject([ |
| 'hash_table.c', |
| 'symbol_table.c', |
| ]) |
| |
| builtin_compiler = env.Program( |
| target = 'builtin_compiler', |
| source = main_obj + glsl_sources + ['builtin_stubs.cpp'] + mesa_objs, |
| ) |
| |
| # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll |
| # depends on glsl_parser.h |
| env.Depends(builtin_compiler, glsl_parser) |
| |
| builtin_glsl_function = env.CodeGenerate( |
| target = 'builtin_function.cpp', |
| script = 'builtins/tools/generate_builtins.py', |
| source = builtin_compiler, |
| command = python_cmd + ' $SCRIPT $SOURCE > $TARGET' |
| ) |
| |
| env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*')) |
| |
| Export('builtin_glsl_function') |
| |
| if env['hostonly']: |
| Return() |
| |
| |
| glsl_sources += builtin_glsl_function |
| |
| glsl = env.ConvenienceLibrary( |
| target = 'glsl', |
| source = glsl_sources, |
| ) |
| |
| # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on |
| # glsl_parser.h |
| env.Depends(glsl, glsl_parser) |
| |
| Export('glsl') |
| |
| # Skip building these programs as they will cause SCons error "Two environments |
| # with different actions were specified for the same target" |
| if env['crosscompile'] or env['embedded']: |
| Return() |
| |
| env = env.Clone() |
| |
| if env['platform'] == 'windows': |
| env.PrependUnique(LIBS = [ |
| 'user32', |
| ]) |
| |
| env.Prepend(LIBS = [glsl]) |
| |
| glsl2 = env.Program( |
| target = 'glsl2', |
| source = main_obj + mesa_objs, |
| ) |
| env.Alias('glsl2', glsl2) |
| |
| glcpp = env.Program( |
| target = 'glcpp/glcpp', |
| source = ['glcpp/glcpp.c'] + mesa_objs, |
| ) |
| env.Alias('glcpp', glcpp) |