commit | 43ee4917cadbba7677def091333edbf3cf069f8a | [log] [tgz] |
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author | Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> | Tue Nov 22 00:31:44 2016 +0100 |
committer | Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> | Tue Nov 22 07:58:35 2016 +0100 |
tree | 118c72b54006f9e79dbca4c23863f71dee4685ad | |
parent | 581bd1d12a0c8f68110519196673b11940887143 [diff] |
radv: Store UUID in physical device. No sense in repeatedly determining it. Also, it might be dependent on the device as shaders get compiled differently for SI/CIK/VI etc. Signed-off-by: Bas Nieuwenhuizen <basni@google.com>