docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.

This just updates the bits I've added in the previous few patches.

Signed-off-by: Dave Airlie <airlied@redhat.com>
diff --git a/docs/GL3.txt b/docs/GL3.txt
index a40fdee..220bcc8 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -98,13 +98,13 @@
   GL_ARB_draw_indirect                                 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_gpu_shader5                                   DONE (i965, nvc0)
   - 'precise' qualifier                                DONE
-  - Dynamically uniform sampler array indices          DONE (r600)
+  - Dynamically uniform sampler array indices          DONE (r600, softpipe)
   - Dynamically uniform UBO array indices              DONE (r600)
   - Implicit signed -> unsigned conversions            DONE
   - Fused multiply-add                                 DONE ()
   - Packing/bitfield/conversion functions              DONE (r600, radeonsi, softpipe)
   - Enhanced textureGather                             DONE (r600, radeonsi, softpipe)
-  - Geometry shader instancing                         DONE (r600)
+  - Geometry shader instancing                         DONE (r600, llvmpipe, softpipe)
   - Geometry shader multiple streams                   DONE ()
   - Enhanced per-sample shading                        DONE (r600, radeonsi)
   - Interpolation functions                            DONE (r600)