progs/trivial: Use glew where needed.
Builds on windows now.
diff --git a/progs/trivial/drawrange.c b/progs/trivial/drawrange.c
index 9c787cb..e9ea99b 100644
--- a/progs/trivial/drawrange.c
+++ b/progs/trivial/drawrange.c
@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
GLfloat verts[][4] = {
@@ -109,6 +109,7 @@
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );