commit | 4a2bbdacfc29460de09e5f806fcc96040ad17dc4 | [log] [tgz] |
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author | Kenneth Graunke <kenneth@whitecape.org> | Mon Jun 21 11:43:42 2010 -0700 |
committer | Kenneth Graunke <kenneth@whitecape.org> | Mon Jun 21 12:41:05 2010 -0700 |
tree | 9cdada229c0a4770457703740010a251a4d4ae76 | |
parent | 26e761edb26322eab497e884fcf7ae35fb3fd3e5 [diff] |
Use yy_scan_string and stop caring about shader->SourceLen. We had to call strlen on the preprocessed source, which seemed a bit pointless; also, we updated shader->SourceLen but not shader->Source, which was even more confusing. Just leave both untouched.