commit | 4c734da7defb6869af4f2f509782b95eb0180024 | [log] [tgz] |
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author | Mike Blumenkrantz <michael.blumenkrantz@gmail.com> | Wed Oct 14 10:41:29 2020 -0400 |
committer | Mike Blumenkrantz <michael.blumenkrantz@gmail.com> | Fri Oct 16 09:15:32 2020 -0400 |
tree | 18f226e1a3f7b58cc85459edc93759282f066ab7 | |
parent | d59e4b8ce6497097954028df2469fc7b404a106b [diff] |
zink: add gallium handling for geometry shaders this is the create/bind/destroy hooks as well as the u_blitter shader save during blit setup Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7139>