mesa: fix state.clip[n].plane parsing bug (bug 16611)
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 97bda9c..f10233e 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -1132,7 +1132,9 @@
struct arb_program *Program,
gl_state_index state_tokens[STATE_LENGTH])
{
- switch (*(*inst)++) {
+ GLubyte token = *(*inst)++;
+
+ switch (token) {
case STATE_MATERIAL_PARSER:
state_tokens[0] = STATE_MATERIAL;
state_tokens[1] = parse_face_type (inst);
@@ -1317,7 +1319,6 @@
case STATE_CLIP_PLANE:
state_tokens[0] = STATE_CLIPPLANE;
- state_tokens[1] = parse_integer (inst, Program);
if (parse_clipplane_num (ctx, inst, Program,
(GLint *) &state_tokens[1]))
return 1;
@@ -1769,7 +1770,9 @@
gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0};
GLfloat const_values[4];
- switch (*(*inst)++) {
+ GLubyte token = *(*inst)++;
+
+ switch (token) {
case PARAM_STATE_ELEMENT:
if (parse_state_single_item (ctx, inst, Program, state_tokens))
return 1;