docs: update for llvmpipe fp64 support

Signed-off-by: Dave Airlie <airlied@redhat.com>
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 81014a5..94bbcd1 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -109,7 +109,7 @@
   - Enhanced per-sample shading                        DONE (r600, radeonsi)
   - Interpolation functions                            DONE (r600)
   - New overload resolution rules                      DONE
-  GL_ARB_gpu_shader_fp64                               DONE (nvc0, softpipe)
+  GL_ARB_gpu_shader_fp64                               DONE (nvc0, llvmpipe, softpipe)
   GL_ARB_sample_shading                                DONE (i965, nv50, nvc0, r600, radeonsi)
   GL_ARB_shader_subroutine                             started (Dave)
   GL_ARB_tessellation_shader                           started (Chris, Ilia)
@@ -127,7 +127,7 @@
   GL_ARB_get_program_binary                            DONE (0 binary formats)
   GL_ARB_separate_shader_objects                       DONE (all drivers)
   GL_ARB_shader_precision                              started (Micah)
-  GL_ARB_vertex_attrib_64bit                           DONE (nvc0, softpipe)
+  GL_ARB_vertex_attrib_64bit                           DONE (nvc0, llvmpipe, softpipe)
   GL_ARB_viewport_array                                DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
 
 
diff --git a/docs/relnotes/10.7.0.html b/docs/relnotes/10.7.0.html
index fcc5081..2484243 100644
--- a/docs/relnotes/10.7.0.html
+++ b/docs/relnotes/10.7.0.html
@@ -49,6 +49,8 @@
 <li>GL_ARB_shader_stencil_export on llvmpipe</li>
 <li>GL_ARB_viewport_array on radeonsi</li>
 <li>GL_ARB_fragment_layer_viewport on radeonsi</li>
+<li>GL_ARB_gpu_shader_fp64 on llvmpipe</li>
+<li>GL_ARB_vertex_attrib_64bit on llvmpipe</li>
 </ul>
 
 <h2>Bug fixes</h2>