fixed bug when using display lists
diff --git a/progs/demos/texobj.c b/progs/demos/texobj.c
index 673923c..56915a7 100644
--- a/progs/demos/texobj.c
+++ b/progs/demos/texobj.c
@@ -1,4 +1,4 @@
-/* $Id: texobj.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
+/* $Id: texobj.c,v 1.2 2000/02/25 23:24:06 brianp Exp $ */
 
 /*
  * Example of using the 1.1 texture object functions.
@@ -10,8 +10,11 @@
 
 /*
  * $Log: texobj.c,v $
- * Revision 1.1  1999/08/19 00:55:40  jtg
- * Initial revision
+ * Revision 1.2  2000/02/25 23:24:06  brianp
+ * fixed bug when using display lists
+ *
+ * Revision 1.1.1.1  1999/08/19 00:55:40  jtg
+ * Imported sources
  *
  * Revision 3.1  1999/03/28 18:24:37  brianp
  * minor clean-up
@@ -84,7 +87,7 @@
 #endif
    }
    else {
-      glCallList( TexObj[0] );
+      glCallList( TexObj[1] );
    }
    glBegin( GL_POLYGON );
    glTexCoord2f( 0.0, 0.0 );   glVertex2f( -1.0, -1.0 );