glsl: rename Makefile.sources' _SOURCES variables
automake uses variables named *_SOURCES.
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Matt Turner <mattst88@gmail.com>
diff --git a/src/glsl/Android.mk b/src/glsl/Android.mk
index d7d17dd..754f3cc 100644
--- a/src/glsl/Android.mk
+++ b/src/glsl/Android.mk
@@ -34,9 +34,9 @@
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(LIBGLCPP_SOURCES) \
- $(LIBGLSL_SOURCES) \
- $(LIBGLSL_CXX_SOURCES)
+ $(LIBGLCPP_FILES) \
+ $(LIBGLSL_FILES) \
+ $(LIBGLSL_CXX_FILES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
@@ -55,11 +55,11 @@
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(LIBGLCPP_SOURCES) \
- $(LIBGLSL_SOURCES) \
- $(LIBGLSL_CXX_SOURCES) \
- $(BUILTIN_COMPILER_CXX_SOURCES) \
- $(GLSL_COMPILER_CXX_SOURCES)
+ $(LIBGLCPP_FILES) \
+ $(LIBGLSL_FILES) \
+ $(LIBGLSL_CXX_FILES) \
+ $(BUILTIN_COMPILER_CXX_FILES) \
+ $(GLSL_COMPILER_CXX_FILES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
@@ -82,7 +82,7 @@
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(GLSL_COMPILER_CXX_SOURCES)
+ $(GLSL_COMPILER_CXX_FILES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \