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| <h1>The Mesa 3D Graphics Library</h1> |
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| <h1>Mesa 7.0.4 Release Notes / August 16, 2008</h1> |
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| <p> |
| Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3. |
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| <h2>MD5 checksums</h2> |
| <pre> |
| 909afa3a01ae31478d363837681415ac MesaLib-7.0.4.tar.gz |
| 8d7bacbe0234742a5d08c8088c4619e9 MesaLib-7.0.4.tar.bz2 |
| 5e44261ef85b049a868e1785d9adc276 MesaLib-7.0.4.zip |
| 53dcd77d37a819feaf50b5fcdd0a6e0f MesaDemos-7.0.4.tar.gz |
| c1215b31c5f7b85f81eed3bfba07d556 MesaDemos-7.0.4.tar.bz2 |
| b1825a7361f116b28d82d328077630b4 MesaDemos-7.0.4.zip |
| d7677d015f52602d1bf8b837fb717848 MesaGLUT-7.0.4.tar.gz |
| f5f8b46f7e763d9f7b7d1d115c1c44ee MesaGLUT-7.0.4.tar.bz2 |
| a786775271a02c62a3370b13b26bf48d MesaGLUT-7.0.4.zip |
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| <h2>Bug fixes</h2> |
| <ul> |
| <li>define #extension GL_ARB_texture_rectangle in shading language |
| <li>fixed WIN32 compile problem in libGLU |
| <li>Fixed a per-vertex glMaterial bug which could cause bad lighting |
| <li>Fixed potential crash in AA/smoothed triangle rendering when using a fragment shader |
| <li>Fixed glDrawElement + VBO segfault (bug 16156) |
| <li>Fixed GLSL linker bug causing generic vertex attributes to get aliased |
| <li>Fixed stack overflow when using glPixelZoom on Windows |
| <li>Fixed broken all(bvec2) GLSL function, added misc missing bvec constructors |
| <li>ARB program "state.clip[n].plane" didn't parse correctly |
| <li>Fixed broken glGetUniformiv() (bug 13774) |
| </ul> |
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| <h2>Changes</h2> |
| <ul> |
| <li>Including the latest glext.h and glxext.h header files from Khronos |
| <li>Added support for DragonFly OS |
| <li>Added a build config for FreeBSD static libs (Anatolij Shkodin) |
| <li>Enabled GL_EXT_multi_draw_arrays extension in R200/R300 drivers |
| <li>Enabled GL_ARB_point_sprite extension in I965 driver |
| <li>Enabled GL_EXT_texture_sRGB extension in I965 driver |
| <li>Added support for GL shading language in I965 driver |
| </ul> |
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| <h2>Driver Status</h2> |
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| <pre> |
| Driver Status |
| ---------------------- ---------------------- |
| DRI drivers varies with the driver |
| XMesa/GLX (on Xlib) implements OpenGL 2.1 |
| OSMesa (off-screen) implements OpenGL 2.1 |
| Windows/Win32 implements OpenGL 2.1 |
| Glide (3dfx Voodoo1/2) implements OpenGL 1.3 |
| SVGA unsupported |
| Wind River UGL unsupported |
| DJGPP unsupported |
| GGI unsupported |
| BeOS unsupported |
| Allegro unsupported |
| D3D unsupported |
| </pre> |
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