commit | 51087327f2ba929739719b2ae243d8c69d31346f | [log] [tgz] |
---|---|---|
author | Eric Anholt <eric@anholt.net> | Tue Nov 15 12:36:20 2016 -0800 |
committer | Eric Anholt <eric@anholt.net> | Tue Nov 29 08:38:59 2016 -0800 |
tree | abdb18b2c979269ee92b963a2e46e6550ad4beb9 | |
parent | a220f1b5a9beaba146096971354ae37c6f75d4ef [diff] |
vc4: Replace the qinst src[] with a fixed-size array. This may have made a tiny bit of sense when we had one 4-arg inst per shader, but if we only ever put 2 things in, having a pointer to 2 things almost every instruction is pointless indirection.