| /************************************************************************** |
| * |
| * Copyright 2007-2008 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| #ifndef CSO_CONTEXT_H |
| #define CSO_CONTEXT_H |
| |
| #include "pipe/p_context.h" |
| #include "pipe/p_state.h" |
| #include "pipe/p_defines.h" |
| |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| struct cso_context; |
| struct u_vbuf; |
| |
| struct cso_context *cso_create_context( struct pipe_context *pipe ); |
| void cso_destroy_context( struct cso_context *cso ); |
| |
| |
| enum pipe_error cso_set_blend( struct cso_context *cso, |
| const struct pipe_blend_state *blend ); |
| |
| |
| enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso, |
| const struct pipe_depth_stencil_alpha_state *dsa ); |
| |
| |
| |
| enum pipe_error cso_set_rasterizer( struct cso_context *cso, |
| const struct pipe_rasterizer_state *rasterizer ); |
| |
| |
| enum pipe_error |
| cso_set_samplers(struct cso_context *cso, |
| enum pipe_shader_type shader_stage, |
| unsigned count, |
| const struct pipe_sampler_state **states); |
| |
| |
| /* Alternate interface to support state trackers that like to modify |
| * samplers one at a time: |
| */ |
| enum pipe_error |
| cso_single_sampler(struct cso_context *cso, unsigned shader_stage, |
| unsigned idx, const struct pipe_sampler_state *states); |
| |
| void |
| cso_single_sampler_done(struct cso_context *cso, |
| enum pipe_shader_type shader_stage); |
| |
| |
| enum pipe_error cso_set_vertex_elements(struct cso_context *ctx, |
| unsigned count, |
| const struct pipe_vertex_element *states); |
| |
| void cso_set_vertex_buffers(struct cso_context *ctx, |
| unsigned start_slot, unsigned count, |
| const struct pipe_vertex_buffer *buffers); |
| |
| /* One vertex buffer slot is provided with the save/restore functionality. |
| * cso_context chooses the slot, it can be non-zero. */ |
| unsigned cso_get_aux_vertex_buffer_slot(struct cso_context *ctx); |
| |
| |
| void cso_set_stream_outputs(struct cso_context *ctx, |
| unsigned num_targets, |
| struct pipe_stream_output_target **targets, |
| const unsigned *offsets); |
| |
| |
| /* |
| * We don't provide shader caching in CSO. Most of the time the api provides |
| * object semantics for shaders anyway, and the cases where it doesn't |
| * (eg mesa's internally-generated texenv programs), it will be up to |
| * the state tracker to implement their own specialized caching. |
| */ |
| |
| void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle); |
| void cso_delete_fragment_shader(struct cso_context *ctx, void *handle ); |
| |
| |
| void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle); |
| void cso_delete_vertex_shader(struct cso_context *ctx, void *handle ); |
| |
| |
| void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle); |
| void cso_delete_geometry_shader(struct cso_context *ctx, void *handle); |
| |
| |
| void cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle); |
| void cso_delete_tessctrl_shader(struct cso_context *ctx, void *handle); |
| |
| |
| void cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle); |
| void cso_delete_tesseval_shader(struct cso_context *ctx, void *handle); |
| |
| |
| void cso_set_compute_shader_handle(struct cso_context *ctx, void *handle); |
| void cso_delete_compute_shader(struct cso_context *ctx, void *handle); |
| |
| |
| void cso_set_framebuffer(struct cso_context *cso, |
| const struct pipe_framebuffer_state *fb); |
| |
| |
| void cso_set_viewport(struct cso_context *cso, |
| const struct pipe_viewport_state *vp); |
| void cso_set_viewport_dims(struct cso_context *ctx, |
| float width, float height, boolean invert); |
| |
| |
| void cso_set_blend_color(struct cso_context *cso, |
| const struct pipe_blend_color *bc); |
| |
| void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask); |
| |
| void cso_set_min_samples(struct cso_context *cso, unsigned min_samples); |
| |
| void cso_set_stencil_ref(struct cso_context *cso, |
| const struct pipe_stencil_ref *sr); |
| |
| void cso_set_render_condition(struct cso_context *cso, |
| struct pipe_query *query, |
| boolean condition, uint mode); |
| |
| |
| #define CSO_BIT_AUX_VERTEX_BUFFER_SLOT 0x1 |
| #define CSO_BIT_BLEND 0x2 |
| #define CSO_BIT_DEPTH_STENCIL_ALPHA 0x4 |
| #define CSO_BIT_FRAGMENT_SAMPLERS 0x8 |
| #define CSO_BIT_FRAGMENT_SAMPLER_VIEWS 0x10 |
| #define CSO_BIT_FRAGMENT_SHADER 0x20 |
| #define CSO_BIT_FRAMEBUFFER 0x40 |
| #define CSO_BIT_GEOMETRY_SHADER 0x80 |
| #define CSO_BIT_MIN_SAMPLES 0x100 |
| #define CSO_BIT_RASTERIZER 0x200 |
| #define CSO_BIT_RENDER_CONDITION 0x400 |
| #define CSO_BIT_SAMPLE_MASK 0x800 |
| #define CSO_BIT_STENCIL_REF 0x1000 |
| #define CSO_BIT_STREAM_OUTPUTS 0x2000 |
| #define CSO_BIT_TESSCTRL_SHADER 0x4000 |
| #define CSO_BIT_TESSEVAL_SHADER 0x8000 |
| #define CSO_BIT_VERTEX_ELEMENTS 0x10000 |
| #define CSO_BIT_VERTEX_SHADER 0x20000 |
| #define CSO_BIT_VIEWPORT 0x40000 |
| #define CSO_BIT_PAUSE_QUERIES 0x80000 |
| #define CSO_BIT_FRAGMENT_IMAGE0 0x100000 |
| |
| #define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \ |
| CSO_BIT_FRAGMENT_SHADER | \ |
| CSO_BIT_GEOMETRY_SHADER | \ |
| CSO_BIT_TESSCTRL_SHADER | \ |
| CSO_BIT_TESSEVAL_SHADER) |
| |
| void cso_save_state(struct cso_context *cso, unsigned state_mask); |
| void cso_restore_state(struct cso_context *cso); |
| |
| |
| /* sampler view state */ |
| |
| void |
| cso_set_sampler_views(struct cso_context *cso, |
| enum pipe_shader_type shader_stage, |
| unsigned count, |
| struct pipe_sampler_view **views); |
| |
| |
| /* shader images */ |
| |
| void |
| cso_set_shader_images(struct cso_context *cso, unsigned shader_stage, |
| unsigned start, unsigned count, |
| struct pipe_image_view *views); |
| |
| |
| /* constant buffers */ |
| |
| void cso_set_constant_buffer(struct cso_context *cso, unsigned shader_stage, |
| unsigned index, struct pipe_constant_buffer *cb); |
| void cso_set_constant_buffer_resource(struct cso_context *cso, |
| unsigned shader_stage, |
| unsigned index, |
| struct pipe_resource *buffer); |
| void cso_save_constant_buffer_slot0(struct cso_context *cso, |
| unsigned shader_stage); |
| void cso_restore_constant_buffer_slot0(struct cso_context *cso, |
| unsigned shader_stage); |
| |
| |
| /* drawing */ |
| |
| void |
| cso_set_index_buffer(struct cso_context *cso, |
| const struct pipe_index_buffer *ib); |
| |
| void |
| cso_draw_vbo(struct cso_context *cso, |
| const struct pipe_draw_info *info); |
| |
| void |
| cso_draw_arrays_instanced(struct cso_context *cso, uint mode, |
| uint start, uint count, |
| uint start_instance, uint instance_count); |
| |
| void |
| cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |