OpenVG 1.0 State Tracker

Import of the OpenVG 1.0 state tracker for Gallium.
diff --git a/progs/openvg/demos/sp.c b/progs/openvg/demos/sp.c
new file mode 100644
index 0000000..d04f252
--- /dev/null
+++ b/progs/openvg/demos/sp.c
@@ -0,0 +1,103 @@
+#include "eglcommon.h"
+
+#include <VG/openvg.h>
+#include <VG/vgu.h>
+#include <stdio.h>
+#include <math.h>
+#include <stdlib.h>
+
+#include <X11/keysym.h>
+
+struct object {
+   VGPath path;
+   VGPaint fill;
+   VGPaint stroke;
+   VGint draw_mode;
+};
+
+struct character {
+   struct object objects[32];
+   VGint num_objects;
+};
+
+struct character cartman;
+
+static void init_character()
+{
+   struct object object;
+   VGint num_objects = 0;
+
+   {
+      const VGint num_segments = 6;
+      const VGubyte segments[] = {VG_MOVE_TO_ABS,
+                                  VG_CUBIC_TO_ABS,
+                                  VG_CUBIC_TO_ABS,
+                                  VG_CUBIC_TO_ABS,
+                                  VG_CUBIC_TO_ABS,
+                                  VG_CLOSE_PATH};
+      const VGfloat coords[] = {181.83267, 102.60408,
+                                181.83267,102.60408 185.53793,114.5749 186.5355,115.00243,
+                                187.53306,115.42996 286.0073,115.00243 286.0073,115.00243,
+                                286.0073,115.00243 292.70526,103.45914 290.85263,101.03648,
+                                289.00001,98.61381 181.54765,102.31906 181.83267,102.60408
+      };
+      VGuint color = 0x7c4e32ff;
+      object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
+                          1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
+      vgAppendPathData(object.path, num_segments, segments, coords);
+
+      object.fill = vgCreatePaint();
+      vgSetColor(object.fill, color);
+      character.objects[objects.num_objects] = object;
+      ++objects.num_objects;
+   }
+   {
+      
+   }
+}
+
+
+static void
+init(void)
+{
+}
+
+/* new window size or exposure */
+static void
+reshape(int w, int h)
+{
+}
+
+int  key_press(unsigned key)
+{
+    switch(key) {
+    case XK_Right:
+
+        break;
+    case XK_Left:
+        break;
+    case XK_Up:
+        break;
+    case XK_Down:
+        break;
+    case 'a':
+        break;
+    case 's':
+        break;
+    default:
+        break;
+    }
+    return VG_FALSE;
+}
+
+static void
+draw(void)
+{
+}
+
+
+int main(int argc, char **argv)
+{
+    set_window_size(400, 400);
+    return run(argc, argv, init, reshape, draw, key_press);
+}