mesa: remove some last remnants of GL_MESA_program_debug
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 7831e0f..329c0ea 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -597,8 +597,7 @@
 
    FLUSH_VERTICES(ctx, _NEW_PROGRAM);
 
-   if (!ctx->_CurrentProgram)
-      ASSERT_OUTSIDE_BEGIN_END(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (target == GL_FRAGMENT_PROGRAM_ARB
        && ctx->Extensions.ARB_fragment_program) {
@@ -818,8 +817,7 @@
    struct gl_program *prog;
    GET_CURRENT_CONTEXT(ctx);
 
-   if (!ctx->_CurrentProgram)
-      ASSERT_OUTSIDE_BEGIN_END(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (target == GL_VERTEX_PROGRAM_ARB
        && ctx->Extensions.ARB_vertex_program) {
@@ -1000,8 +998,7 @@
    char *dst = (char *) string;
    GET_CURRENT_CONTEXT(ctx);
 
-   if (!ctx->_CurrentProgram)
-      ASSERT_OUTSIDE_BEGIN_END(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (target == GL_VERTEX_PROGRAM_ARB) {
       prog = &(ctx->VertexProgram.Current->Base);