mesa: remove some last remnants of GL_MESA_program_debug
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 16116c4..50358cf 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -246,8 +246,7 @@
struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->_CurrentProgram)
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
prog = _mesa_lookup_program(ctx, id);
if (!prog) {
@@ -283,8 +282,7 @@
struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->_CurrentProgram)
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname != GL_PROGRAM_STRING_NV) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringNV(pname)");
@@ -773,8 +771,7 @@
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->_CurrentProgram)
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
prog = _mesa_lookup_program(ctx, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {