commit | 54f425b5cefd1e40f315a4f8747b9a3db29ab9d4 | [log] [tgz] |
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author | Brian Paul <brianp@vmware.com> | Fri May 22 07:26:08 2009 -0600 |
committer | Ian Romanick <ian.d.romanick@intel.com> | Mon Jun 22 15:15:19 2009 -0700 |
tree | ce3d6093108d2c02e50af24ba5079db95aaed993 | |
parent | 810df8317dfe30c573cfb8296e569f73d23b74a7 [diff] |
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS Be clearer that this is the number of generic vertex program/shader attributes, not counting the legacy attributes (pos, normal, color, etc). (cherry picked from commit 4a95185c9f30c2de7a03bb1a0653f51b53b1111d)