commit | 5585b8eaddd6799b4486a749de18ae9a6f03b91c | [log] [tgz] |
---|---|---|
author | Michel Dänzer <mdaenzer@redhat.com> | Tue Dec 03 10:45:28 2019 +0100 |
committer | Michel Dänzer <michel@daenzer.net> | Wed Dec 04 10:36:33 2019 +0100 |
tree | 453fe087f6f1a1d7de47d5942a595d9f2915c620 | |
parent | ddacd3d43b203e7c66ec366820e2a230b7e3aa67 [diff] |
gitlab-ci: Run piglit glslparser & quick_shader tests separately And only use --process-isolation false for the quick_gl tests. This will hopefully avoid variance in the test results that we've been seeing lately. But even if it doesn't, it should at least help narrow down the cause of the variance. Tested-by: Vasily Khoruzhick <anarsoul@gmail.com> Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>