commit | 572fba95e4cd85aebdde9bd757c17f719af2af04 | [log] [tgz] |
---|---|---|
author | Eric Anholt <eric@anholt.net> | Thu Oct 02 22:14:03 2014 -0700 |
committer | Eric Anholt <eric@anholt.net> | Sun Oct 19 08:42:33 2014 +0100 |
tree | 9a8e72c55c67b4a9190e9812ab3e38fc98d5a462 | |
parent | 15eb4c59f6504473989e6a064fda11d6c009ed8f [diff] |
vc4: Add support for rebasing texture levels so firstlevel == 0. GLES2 doesn't have GL_TEXTURE_BASE_LEVEL, so the hardware doesn't. Fixes piglit levelclamp, tex-miplevel-selection, and texture-storage/2D mipmap rendering.