| Debugging |
| ========= |
| |
| Debugging utilities in gallium. |
| |
| Debug Variables |
| ^^^^^^^^^^^^^^^ |
| |
| All drivers respond to a set of common debug environment variables, as well as |
| some driver-specific variables. Set them as normal environment variables for |
| the platform or operating system you are running. For example, for Linux this |
| can be done by typing "export var=value" into a console and then running the |
| program from that console. |
| |
| Common |
| """""" |
| |
| .. envvar:: GALLIUM_PRINT_OPTIONS <bool> (false) |
| |
| This option controls if the debug variables should be printed to stderr. This |
| is probably the most useful variable, since it allows you to find which |
| variables a driver uses. |
| |
| .. envvar:: GALLIUM_RBUG <bool> (false) |
| |
| Controls if the :ref:`rbug` should be used. |
| |
| .. envvar:: GALLIUM_TRACE <string> ("") |
| |
| If set, this variable will cause the :ref:`trace` output to be written to the |
| specified file. Paths may be relative or absolute; relative paths are relative |
| to the working directory. For example, setting it to "trace.xml" will cause |
| the trace to be written to a file of the same name in the working directory. |
| |
| .. envvar:: GALLIUM_DUMP_CPU <bool> (false) |
| |
| Dump information about the current CPU that the driver is running on. |
| |
| .. envvar:: TGSI_PRINT_SANITY <bool> (false) |
| |
| Gallium has a built-in shader sanity checker. This option controls whether |
| the shader sanity checker prints its warnings and errors to stderr. |
| |
| .. envvar:: DRAW_USE_LLVM <bool> (false) |
| |
| Whether the :ref:`Draw` module will attempt to use LLVM for vertex and geometry shaders. |
| |
| |
| GL State tracker-specific |
| """"""""""""""""""""""""" |
| |
| .. envvar:: ST_DEBUG <flags> (0x0) |
| |
| Debug :ref:`flags` for the GL state tracker. |
| |
| |
| Driver-specific |
| """"""""""""""" |
| |
| .. envvar:: I915_DEBUG <flags> (0x0) |
| |
| Debug :ref:`flags` for the i915 driver. |
| |
| .. envvar:: I915_NO_HW <bool> (false) |
| |
| Stop the i915 driver from submitting commands to the hardware. |
| |
| .. envvar:: I915_DUMP_CMD <bool> (false) |
| |
| Dump all commands going to the hardware. |
| |
| .. envvar:: LP_DEBUG <flags> (0x0) |
| |
| Debug :ref:`flags` for the llvmpipe driver. |
| |
| .. envvar:: LP_NUM_THREADS <int> (number of CPUs) |
| |
| Number of threads that the llvmpipe driver should use. |
| |
| .. envvar:: FD_MESA_DEBUG <flags> (0x0) |
| |
| Debug :ref:`flags` for the freedreno driver. |
| |
| |
| .. _flags: |
| |
| Flags |
| """"" |
| |
| The variables of type "flags" all take a string with comma-separated flags to |
| enable different debugging for different parts of the drivers or state |
| tracker. If set to "help", the driver will print a list of flags which the |
| variable accepts. Order does not matter. |
| |
| |
| .. _rbug: |
| |
| Remote Debugger |
| ^^^^^^^^^^^^^^^ |
| |
| The remote debugger, commonly known as rbug, allows for runtime inspections of |
| :ref:`Context`, :ref:`Screen`, :ref:`Resource` and :ref:`Shader` objects; and |
| pausing and stepping of :ref:`Draw` calls. Is used with rbug-gui which is |
| hosted outside of the main mesa repository. rbug is can be used over a network |
| connection, so the debugger does not need to be on the same machine. |