| Mesa 10.1.1 Release Notes / April 18, 2014 |
| ========================================== |
| |
| Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1 |
| release. |
| |
| Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
| used. Some drivers don't support all the features required in OpenGL |
| 3.3. OpenGL 3.3 is **only** available if requested at context creation |
| because compatibility contexts are not supported. |
| |
| MD5 checksums |
| ------------- |
| |
| :: |
| |
| 96e63674ccfa98e7ec6eb4fee3f770c3 MesaLib-10.1.1.tar.gz |
| 1fde7ed079df7aeb9b6a744ca033de8d MesaLib-10.1.1.tar.bz2 |
| e64d0a562638664b13d2edf22321df59 MesaLib-10.1.1.zip |
| |
| New features |
| ------------ |
| |
| None |
| |
| Bug fixes |
| --------- |
| |
| - `Bug 71547 <https://bugs.freedesktop.org/show_bug.cgi?id=71547>`__ - |
| compilation failure :#error "SSE4.1 instruction set not enabled" |
| - `Bug 74868 <https://bugs.freedesktop.org/show_bug.cgi?id=74868>`__ - |
| r600g: Diablo III Crashes After a few minutes |
| - `Bug 74988 <https://bugs.freedesktop.org/show_bug.cgi?id=74988>`__ - |
| Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark |
| 3.0 Manhattan |
| - `Bug 75279 <https://bugs.freedesktop.org/show_bug.cgi?id=75279>`__ - |
| XCloseDisplay() takes one minute around nouveau_dri.so, freezing |
| Firefox startup |
| - `Bug 75543 <https://bugs.freedesktop.org/show_bug.cgi?id=75543>`__ - |
| OSMesa Gallium OSMesaMakeCurrent |
| - `Bug 75660 <https://bugs.freedesktop.org/show_bug.cgi?id=75660>`__ - |
| u_inlines.h:277:pipe_buffer_map_range: Assertion \`length' failed. |
| - `Bug 76323 <https://bugs.freedesktop.org/show_bug.cgi?id=76323>`__ - |
| GLSL compiler ignores layout(binding=N) on uniform blocks |
| - `Bug 76377 <https://bugs.freedesktop.org/show_bug.cgi?id=76377>`__ - |
| DRI3 should only be enabled on Linux due to a udev dependency |
| - `Bug 76749 <https://bugs.freedesktop.org/show_bug.cgi?id=76749>`__ - |
| [HSW] DOTA world lighting has no effect |
| - `Bug 77102 <https://bugs.freedesktop.org/show_bug.cgi?id=77102>`__ - |
| gallium nouveau has no profile in vdpau and libva |
| - `Bug 77207 <https://bugs.freedesktop.org/show_bug.cgi?id=77207>`__ - |
| [ivb/hsw] batch overwritten with garbage |
| |
| Changes |
| ------- |
| |
| Aaron Watry (1): |
| |
| - gallium/util: Fix memory leak |
| |
| Alexander von Gluck IV (1): |
| |
| - haiku: Fix build through scons corrections and viewport fixes |
| |
| Anuj Phogat (2): |
| |
| - mesa: Set initial internal format of a texture to GL_RGBA |
| - mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in |
| glTexImage{123}D() |
| |
| Brian Paul (12): |
| |
| - softpipe: use 64-bit arithmetic in softpipe_resource_layout() |
| - mesa: don't call ctx->Driver.ClearBufferSubData() if size==0 |
| - st/osmesa: check buffer size when searching for buffers |
| - mesa: fix copy & paste bugs in pack_ubyte_SARGB8() |
| - mesa: fix copy & paste bugs in pack_ubyte_SRGB8() |
| - c11/threads: don't include assert.h if the assert macro is already |
| defined |
| - mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up |
| - st/mesa: add null pointer checking in query object functions |
| - mesa: fix glMultiDrawArrays inside a display list |
| - cso: fix sampler view count in cso_set_sampler_views() |
| - svga: replace sampler assertion with conditional |
| - svga: move LIST_INITHEAD(dirty_buffers) earlier in |
| svga_context_create() |
| |
| Carl Worth (3): |
| |
| - cherry-ignore: Ignore a few patches |
| - glsl: Allow explicit binding on atomics again |
| - Update VERSION to 10.1.1 |
| |
| Chia-I Wu (1): |
| |
| - i965/vec4: fix record clearing in copy propagation |
| |
| Christian König (2): |
| |
| - st/mesa: recreate sampler view on context change v3 |
| - st/mesa: fix sampler view handling with shared textures v4 |
| |
| Courtney Goeltzenleuchter (1): |
| |
| - mesa: add bounds checking to eliminate buffer overrun |
| |
| Emil Velikov (5): |
| |
| - nv50: add missing brackets when handling the samplers array |
| - mesa: return v.value_int64 when the requested type is TYPE_INT64 |
| - configure: enable dri3 only for linux |
| - glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path |
| - configure: cleanup libudev handling |
| |
| Eric Anholt (1): |
| |
| - i965: Fix buffer overruns in MSAA MCS buffer clearing. |
| |
| Hans (2): |
| |
| - util: don't define isfinite(), isnan() for MSVC >= 1800 |
| - mesa: don't define c99 math functions for MSVC >= 1800 |
| |
| Ian Romanick (7): |
| |
| - linker: Split set_uniform_binding into separate functions for blocks |
| and samplers |
| - linker: Various trivial clean-ups in set_sampler_binding |
| - linker: Fold set_uniform_binding into call site |
| - linker: Clean up "unused parameter" warnings |
| - linker: Set block bindings based on UniformBlocks rather than |
| UniformStorage |
| - linker: Set binding for all elements of UBO array |
| - glsl: Propagate explicit binding information from the AST all the way |
| to the linker |
| |
| Ilia Mirkin (8): |
| |
| - nouveau: fix fence waiting logic in screen destroy |
| - nv50: adjust blit_3d handling of ms output textures |
| - loader: add special logic to distinguish nouveau from nouveau_vieux |
| - mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture |
| - nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list |
| - nouveau: there may not have been a texture if the fbo was incomplete |
| - nvc0/ir: move sample id to second source arg to fix sampler2DMS |
| - nouveau: fix firmware check on nvd7/nvd9 |
| |
| Johannes Nixdorf (1): |
| |
| - configure.ac: fix the detection of expat with pkg-config |
| |
| Jonathan Gray (7): |
| |
| - gallium: add endian detection for OpenBSD |
| - loader: use 0 instead of FALSE which isn't defined |
| - loader: don't limit the non-udev path to only android |
| - megadriver_stub.c: don't use \_GNU_SOURCE to gate the compat code |
| - egl/dri2: don't require libudev to build drm/wayland platforms |
| - egl/dri2: use drm macros to construct device name |
| - configure: don't require libudev for gbm or egl drm/wayland |
| |
| José Fonseca (4): |
| |
| - c11/threads: Fix nano to milisecond conversion. |
| - mapi/u_thread: Use GetCurrentThreadId |
| - c11/threads: Don't implement thrd_current on Windows. |
| - draw: Duplicate TGSI tokens in draw_pipe_pstipple module. |
| |
| Kenneth Graunke (4): |
| |
| - i965/fs: Fix register comparisons in saturate propagation. |
| - glsl: Fix lack of i2u in lower_ubo_reference. |
| - i965: Stop advertising GL_MESA_ycbcr_texture. |
| - glsl: Try vectorizing when seeing a repeated assignment to a channel. |
| |
| Marek Olšák (13): |
| |
| - r600g: fix texelFetchOffset GLSL functions |
| - r600g: fix blitting the last 2 mipmap levels for Evergreen |
| - mesa: fix the format of glEdgeFlagPointer |
| - r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and |
| MAX_TEXTURE_ARRAY_LAYERS limits |
| - st/mesa: fix per-vertex edge flags and GLSL support (v2) |
| - mesa: mark GL_RGB9_E5 as not color-renderable |
| - mesa: fix texture border handling for cube arrays |
| - mesa: allow generating mipmaps for cube arrays |
| - mesa: fix software fallback for generating mipmaps for cube arrays |
| - mesa: fix software fallback for generating mipmaps for 3D textures |
| - st/mesa: fix generating mipmaps for cube arrays |
| - st/mesa: drop the lowering of quad strips to triangle strips |
| - r600g: implement edge flags |
| |
| Matt Turner (4): |
| |
| - mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__. |
| - i965/fs: Fix off-by-one in saturate propagation. |
| - i965/fs: Don't propagate saturate modifiers into partial writes. |
| - i965/fs: Don't propagate saturation modifiers if there are source |
| modifiers. |
| |
| Michel Dänzer (1): |
| |
| - r600g: Don't leak bytecode on shader compile failure |
| |
| Mike Stroyan (1): |
| |
| - i965: Avoid dependency hints on math opcodes |
| |
| Thomas Hellstrom (5): |
| |
| - winsys/svga: Replace the query mm buffer pool with a slab pool v3 |
| - winsys/svga: Update the vmwgfx_drm.h header to latest version from |
| kernel |
| - winsys/svga: Fix prime surface references also for guest-backed |
| surfaces |
| - st/xa: Bind destination before setting new state |
| - st/xa: Make sure unused samplers are set to NULL |
| |
| Tom Stellard (1): |
| |
| - configure: Use LLVM shared libraries by default |