nir: Add per_view attribute to nir_variable

If a nir_variable is tagged with per_view, it must be an array with
size corresponding to the number of views.  For slot-tracking, it is
considered to take just the slot for a single element -- drivers will
take care of expanding this appropriately.

This will be used to implement the ability of having per-view position
in a vertex shader in Intel platforms.

Acked-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2313>
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 4d3c0d0..c76d009 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -454,6 +454,12 @@
       unsigned how_declared:2;
 
       /**
+       * Is this variable per-view?  If so, we know it must be an array with
+       * size corresponding to the number of views.
+       */
+      unsigned per_view:1;
+
+      /**
        * \brief Layout qualifier for gl_FragDepth.
        *
        * This is not equal to \c ir_depth_layout_none if and only if this
diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c
index ef5d053..e80a65f 100644
--- a/src/compiler/nir/nir_gather_info.c
+++ b/src/compiler/nir/nir_gather_info.c
@@ -161,6 +161,17 @@
       type = glsl_get_array_element(type);
    }
 
+   if (var->data.per_view) {
+      /* TODO: Per view and Per Vertex are not currently used together.  When
+       * they start to be used (e.g. when adding Primitive Replication for GS
+       * on Intel), verify that "peeling" the type twice is correct.  This
+       * assert ensures we remember it.
+       */
+      assert(!nir_is_per_vertex_io(var, shader->info.stage));
+      assert(glsl_type_is_array(type));
+      type = glsl_get_array_element(type);
+   }
+
    const unsigned slots =
       var->data.compact ? DIV_ROUND_UP(glsl_get_length(type), 4)
                         : glsl_count_attribute_slots(type, false);
@@ -209,6 +220,10 @@
       type = glsl_get_array_element(type);
    }
 
+   /* Per view variables will be considered as a whole. */
+   if (var->data.per_view)
+      return false;
+
    /* The code below only handles:
     *
     * - Indexing into matrices
diff --git a/src/compiler/nir/nir_linking_helpers.c b/src/compiler/nir/nir_linking_helpers.c
index ec1bd77..d187096 100644
--- a/src/compiler/nir/nir_linking_helpers.c
+++ b/src/compiler/nir/nir_linking_helpers.c
@@ -50,7 +50,7 @@
    assert(var->data.location >= 0);
 
    const struct glsl_type *type = var->type;
-   if (nir_is_per_vertex_io(var, stage)) {
+   if (nir_is_per_vertex_io(var, stage) || var->data.per_view) {
       assert(glsl_type_is_array(type));
       type = glsl_get_array_element(type);
    }
@@ -279,7 +279,7 @@
           var->data.location - VARYING_SLOT_VAR0 < MAX_VARYINGS_INCL_PATCH) {
 
          const struct glsl_type *type = var->type;
-         if (nir_is_per_vertex_io(var, stage)) {
+         if (nir_is_per_vertex_io(var, stage) || var->data.per_view) {
             assert(glsl_type_is_array(type));
             type = glsl_get_array_element(type);
          }
@@ -376,7 +376,7 @@
           var->data.location - VARYING_SLOT_VAR0 < MAX_VARYINGS_INCL_PATCH) {
 
          const struct glsl_type *type = var->type;
-         if (nir_is_per_vertex_io(var, stage)) {
+         if (nir_is_per_vertex_io(var, stage) || var->data.per_view) {
             assert(glsl_type_is_array(type));
             type = glsl_get_array_element(type);
          }
@@ -500,7 +500,7 @@
             continue;
 
          const struct glsl_type *type = var->type;
-         if (nir_is_per_vertex_io(var, producer->info.stage)) {
+         if (nir_is_per_vertex_io(var, producer->info.stage) || var->data.per_view) {
             assert(glsl_type_is_array(type));
             type = glsl_get_array_element(type);
          }
@@ -557,7 +557,8 @@
 
          if (!vc_info->initialised) {
             const struct glsl_type *type = in_var->type;
-            if (nir_is_per_vertex_io(in_var, consumer->info.stage)) {
+            if (nir_is_per_vertex_io(in_var, consumer->info.stage) ||
+                in_var->data.per_view) {
                assert(glsl_type_is_array(type));
                type = glsl_get_array_element(type);
             }
@@ -1096,7 +1097,7 @@
    bool last_partial = false;
    nir_foreach_variable(var, var_list) {
       const struct glsl_type *type = var->type;
-      if (nir_is_per_vertex_io(var, stage)) {
+      if (nir_is_per_vertex_io(var, stage) || var->data.per_view) {
          assert(glsl_type_is_array(type));
          type = glsl_get_array_element(type);
       }
diff --git a/src/compiler/nir/nir_lower_io_arrays_to_elements.c b/src/compiler/nir/nir_lower_io_arrays_to_elements.c
index c4c7c5c..e49abef 100644
--- a/src/compiler/nir/nir_lower_io_arrays_to_elements.c
+++ b/src/compiler/nir/nir_lower_io_arrays_to_elements.c
@@ -293,6 +293,10 @@
                if (var->data.compact)
                   continue;
 
+               /* Per-view variables are expected to remain arrays. */
+               if (var->data.per_view)
+                  continue;
+
                /* Skip indirects */
                int loc = var->data.location * 4 + var->data.location_frac;
                if (BITSET_TEST(indirects, loc))
diff --git a/src/compiler/nir/nir_lower_io_to_vector.c b/src/compiler/nir/nir_lower_io_to_vector.c
index 05412e2..f85e53a 100644
--- a/src/compiler/nir/nir_lower_io_to_vector.c
+++ b/src/compiler/nir/nir_lower_io_to_vector.c
@@ -84,6 +84,9 @@
    if (a->data.compact || b->data.compact)
       return false;
 
+   if (a->data.per_view || b->data.per_view)
+      return false;
+
    const struct glsl_type *a_type_tail = a->type;
    const struct glsl_type *b_type_tail = b->type;
 
diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c
index 41a60ae..6fc8fc9 100644
--- a/src/compiler/nir/nir_print.c
+++ b/src/compiler/nir/nir_print.c
@@ -461,8 +461,10 @@
    const char *const samp = (var->data.sample) ? "sample " : "";
    const char *const patch = (var->data.patch) ? "patch " : "";
    const char *const inv = (var->data.invariant) ? "invariant " : "";
-   fprintf(fp, "%s%s%s%s%s %s ",
-           cent, samp, patch, inv, get_variable_mode_str(var->data.mode, false),
+   const char *const per_view = (var->data.per_view) ? "per_view " : "";
+   fprintf(fp, "%s%s%s%s%s%s %s ",
+           cent, samp, patch, inv, per_view,
+           get_variable_mode_str(var->data.mode, false),
            glsl_interp_mode_name(var->data.interpolation));
 
    enum gl_access_qualifier access = var->data.access;
diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c
index 3ef4bbc..410f590 100644
--- a/src/compiler/nir/nir_validate.c
+++ b/src/compiler/nir/nir_validate.c
@@ -1134,6 +1134,9 @@
       validate_assert(state, var->members != NULL);
    }
 
+   if (var->data.per_view)
+      validate_assert(state, glsl_type_is_array(var->type));
+
    /*
     * TODO validate some things ir_validate.cpp does (requires more GLSL type
     * support)