commit | 5dcf59e1429310b736a11f1ae17ae8d5842a63c2 | [log] [tgz] |
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author | Rob Clark <robclark@freedesktop.org> | Wed May 14 11:15:26 2014 -0400 |
committer | Rob Clark <robclark@freedesktop.org> | Wed May 14 21:25:53 2014 -0400 |
tree | db724b3e69e24ce008f95eba9b7a74a9f791ac8f | |
parent | e1896948da317406fd0fc27096952badf1d3cffc [diff] |
freedreno/a3xx: fix MAX_INPUTS shader cap Hardware only supports 16. Which fd3_shader_variant properly reflected, but the pipe cap did not, leading to array overflow (and shaders that could not possibly work). Also a bunch of asserts to make problems like this easier to see. Signed-off-by: Rob Clark <robclark@freedesktop.org>