Remove _mesa_atoi in favor of plain atoi.
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 79b2e59..ff3a921 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -580,7 +580,7 @@
imageSrc[2] != 'X') {
RETURN_ERROR1("Expected TEX# source");
}
- unit = _mesa_atoi((const char *) imageSrc + 3);
+ unit = atoi((const char *) imageSrc + 3);
if ((unit < 0 || unit > MAX_TEXTURE_IMAGE_UNITS) ||
(unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) {
RETURN_ERROR1("Invalied TEX# source index");
@@ -717,7 +717,7 @@
RETURN_ERROR1("Expected R## or H##");
if (IsDigit(token[1])) {
- GLint reg = _mesa_atoi((const char *) (token + 1));
+ GLint reg = atoi((const char *) (token + 1));
if (token[0] == 'H')
reg += 32;
if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS)
@@ -768,7 +768,7 @@
if (IsDigit(token[0])) {
/* a numbered program parameter register */
- GLint reg = _mesa_atoi((const char *) token);
+ GLint reg = atoi((const char *) token);
if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS)
RETURN_ERROR1("Invalid constant program number");
*regNum = reg;