First batch of code for GL_NV_fragment_program.
Re-org of some GL_NV_vertex_program code.
Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
diff --git a/src/mesa/main/nvfragprog.h b/src/mesa/main/nvfragprog.h
new file mode 100644
index 0000000..687ebb2
--- /dev/null
+++ b/src/mesa/main/nvfragprog.h
@@ -0,0 +1,149 @@
+/* $Id: nvfragprog.h,v 1.1 2003/01/14 04:55:46 brianp Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version:  5.1
+ *
+ * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/* Private vertex program types and constants only used by files
+ * related to vertex programs.
+ */
+
+
+#ifndef NVFRAGPROG_H
+#define NVFRAGPROG_H
+
+#include "config.h"
+
+
+/* Location of register sets within the whole register file */
+#define FP_INPUT_REG_START  0
+#define FP_INPUT_REG_END    (FP_INPUT_REG_START + MAX_NV_FRAGMENT_PROGRAM_INPUTS - 1)
+#define FP_OUTPUT_REG_START (FP_INPUT_REG_END + 1)
+#define FP_OUTPUT_REG_END   (FP_OUTPUT_REG_START + MAX_NV_FRAGMENT_PROGRAM_OUTPUTS - 1)
+#define FP_TEMP_REG_START   (FP_OUTPUT_REG_END + 1)
+#define FP_TEMP_REG_END     (FP_TEMP_REG_START + MAX_NV_FRAGMENT_PROGRAM_TEMPS - 1)
+#define FP_PROG_REG_START   (FP_TEMP_REG_END + 1)
+#define FP_PROG_REG_END     (FP_PROG_REG_START + MAX_NV_FRAGMENT_PROGRAM_PARAMS - 1)
+#define FP_DUMMY_REG_START  (FP_PROG_REG_END + 1)
+#define FP_DUMMY_REG_END    (FP_DUMMY_REG_START + MAX_NV_FRAGMENT_PROGRAM_WRITE_ONLYS - 1)
+
+
+
+#define COND_GT  1  /* greater than zero */
+#define COND_EQ  2  /* equal to zero */
+#define COND_LT  3  /* less than zero */
+#define COND_UN  4  /* unordered (NaN) */
+#define COND_GE  5  /* greater then or equal to zero */
+#define COND_LE  6  /* less then or equal to zero */
+#define COND_NE  7  /* not equal to zero */
+#define COND_TR  8  /* always true */
+#define COND_FL  9  /* always false */
+
+
+enum fp_opcode {
+   FP_OPCODE_ADD = 1000,
+   FP_OPCODE_COS,
+   FP_OPCODE_DDX,
+   FP_OPCODE_DDY,
+   FP_OPCODE_DP3,
+   FP_OPCODE_DP4,
+   FP_OPCODE_DST,
+   FP_OPCODE_EX2,
+   FP_OPCODE_FLR,
+   FP_OPCODE_FRC,
+   FP_OPCODE_KIL,
+   FP_OPCODE_LG2,
+   FP_OPCODE_LIT,
+   FP_OPCODE_LRP,
+   FP_OPCODE_MAD,
+   FP_OPCODE_MAX,
+   FP_OPCODE_MIN,
+   FP_OPCODE_MOV,
+   FP_OPCODE_MUL,
+   FP_OPCODE_PK2H,
+   FP_OPCODE_PK2US,
+   FP_OPCODE_PK4B,
+   FP_OPCODE_PK4UB,
+   FP_OPCODE_POW,
+   FP_OPCODE_RCP,
+   FP_OPCODE_RFL,
+   FP_OPCODE_RSQ,
+   FP_OPCODE_SEQ,
+   FP_OPCODE_SFL,
+   FP_OPCODE_SGE,
+   FP_OPCODE_SGT,
+   FP_OPCODE_SIN,
+   FP_OPCODE_SLE,
+   FP_OPCODE_SLT,
+   FP_OPCODE_SNE,
+   FP_OPCODE_STR,
+   FP_OPCODE_SUB,
+   FP_OPCODE_TEX,
+   FP_OPCODE_TXC,
+   FP_OPCODE_TXP,
+   FP_OPCODE_UP2H,
+   FP_OPCODE_UP2US,
+   FP_OPCODE_UP4B,
+   FP_OPCODE_UP4UB,
+   FP_OPCODE_X2D,
+   FP_OPCODE_END /* private opcode */
+};
+
+
+struct fp_src_register
+{
+   GLint RegType;  /* constant, param, temp or attribute register */
+   GLint Register;    /* or the offset from the address register */
+   GLuint Swizzle[4];
+   GLboolean NegateBase; /* negate before absolute value? */
+   GLboolean Abs;        /* take absolute value? */
+   GLboolean NegateAbs;  /* negate after absolute value? */
+};
+
+
+/* Instruction destination register */
+struct fp_dst_register
+{
+   GLint Register;
+   GLboolean WriteMask[4];
+   GLuint CondMask;
+   GLuint CondSwizzle[4];
+};
+
+
+struct fp_instruction
+{
+   enum fp_opcode Opcode;
+   struct fp_src_register SrcReg[3];
+   struct fp_dst_register DstReg;
+   GLboolean Saturate;
+   GLboolean UpdateCondRegister;
+   GLuint Precision;    /* SINGLE, HALF or FIXED */
+   GLuint TexSrcUnit;   /* texture unit for TEX, TXD, TXP instructions */
+   GLenum TexSrcTarget; /* texture target for TEX, TXD, TXP instructions */
+};
+
+
+
+#endif