commit | 610e1a81f768aced998bdedf8037a5f4a4e446ca | [log] [tgz] |
---|---|---|
author | Nicolai Hähnle <nicolai.haehnle@amd.com> | Fri Sep 21 15:38:42 2018 +0200 |
committer | Marek Olšák <marek.olsak@amd.com> | Mon Jun 24 21:04:10 2019 -0400 |
tree | 5812550383eea875d33904fce54bb12f6b3acea3 | |
parent | bd3a3fd25ad67cc07cb2a6c90ff72314ff597247 [diff] |
radeonsi: refactor si_update_vgt_shader_config We'll have to extend this at some point, and using a bitfield union in this way makes it easier to get the right index without excessive branching. Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>