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| <title>Mesa Release Notes</title> |
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| <h1>The Mesa 3D Graphics Library</h1> |
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| <h1>Mesa 10.5.4 Release Notes / April 24, 2015</h1> |
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| <p> |
| Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 release. |
| </p> |
| <p> |
| Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 3.3. OpenGL |
| 3.3 is <strong>only</strong> available if requested at context creation |
| because compatibility contexts are not supported. |
| </p> |
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| <h2>SHA256 checksums</h2> |
| <pre> |
| e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11 mesa-10.5.4.tar.gz |
| b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803 mesa-10.5.4.tar.xz |
| </pre> |
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| <h2>New features</h2> |
| <p>None</p> |
| |
| <h2>Bug fixes</h2> |
| |
| <p>This list is likely incomplete.</p> |
| |
| <ul> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69226">Bug 69226</a> - Cannot enable basic shaders with Second Life aborts attempt</li> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71591">Bug 71591</a> - Second Life shaders fail to compile (extension declared in middle of shader)</li> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81025">Bug 81025</a> - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails</li> |
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| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89457">Bug 89457</a> - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89957">Bug 89957</a> - vm protection faults in piglit lest: texsubimage cube_map_array pbo</li> |
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| </ul> |
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| <h2>Changes</h2> |
| |
| <p>Brian Paul (1):</p> |
| <ul> |
| <li>glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow</li> |
| </ul> |
| |
| <p>Dave Airlie (2):</p> |
| <ul> |
| <li>st/mesa: convert sub image for cube map arrays to 2d arrays for upload</li> |
| <li>st/mesa: align cube map arrays layers</li> |
| </ul> |
| |
| <p>Emil Velikov (11):</p> |
| <ul> |
| <li>docs: Add 256 sums for the 10.5.3 release</li> |
| <li>radeonsi: remove unused si_dump_key()</li> |
| <li>android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS</li> |
| <li>android: add $(mesa_top)/src include to the whole of mesa</li> |
| <li>android: egl: add libsync_cflags to the build</li> |
| <li>android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_H</li> |
| <li>android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* defines</li> |
| <li>android: add $(mesa_top)/src/mesa/main to the includes list</li> |
| <li>android: dri: link against libmesa_util</li> |
| <li>android: mesa: fix the path of the SSE4_1 optimisations</li> |
| <li>Update version to 10.5.4</li> |
| </ul> |
| |
| <p>Ian Romanick (1):</p> |
| <ul> |
| <li>nir: Fix typo in "ushr by 0" algebraic replacement</li> |
| </ul> |
| |
| <p>Kenneth Graunke (2):</p> |
| <ul> |
| <li>i965: Fix software primitive restart with indirect draws.</li> |
| <li>drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).</li> |
| </ul> |
| |
| <p>Kristian Høgsberg (1):</p> |
| <ul> |
| <li>i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders</li> |
| </ul> |
| |
| <p>Marek Olšák (2):</p> |
| <ul> |
| <li>glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms</li> |
| <li>glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels</li> |
| </ul> |
| |
| <p>Mathias Froehlich (1):</p> |
| <ul> |
| <li>i965: Flush batchbuffer containing the query on glQueryCounter.</li> |
| </ul> |
| |
| <p>Mauro Rossi (2):</p> |
| <ul> |
| <li>android: mesa: generate the format_{un,}pack.[ch] sources</li> |
| <li>android: add inital NIR build</li> |
| </ul> |
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