docs/GL3.txt: update ARB_shader_subroutine status.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 197b676..2cf5c31 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -111,7 +111,7 @@
   - New overload resolution rules                      DONE
   GL_ARB_gpu_shader_fp64                               DONE (nvc0, radeonsi, llvmpipe, softpipe)
   GL_ARB_sample_shading                                DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_ARB_shader_subroutine                             started (Dave)
+  GL_ARB_shader_subroutine                             DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_tessellation_shader                           DONE (radeonsi)
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_texture_cube_map_array                        DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
diff --git a/docs/relnotes/10.7.0.html b/docs/relnotes/10.7.0.html
index c7d0d24..1464dc4 100644
--- a/docs/relnotes/10.7.0.html
+++ b/docs/relnotes/10.7.0.html
@@ -50,6 +50,7 @@
 <li>GL_ARB_get_texture_sub_image for all drivers</li>
 <li>GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi</li>
 <li>GL_ARB_shader_stencil_export on llvmpipe</li>
+<li>GL_ARB_shader_subroutine on core profile gallium drivers</li>
 <li>GL_ARB_tessellation_shader on radeonsi</li>
 <li>GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi</li>
 <li>GL_ARB_viewport_array on radeonsi</li>