mesa: Silence unused parameter warning in _mesa_init_shader_program
Just remove the parameter. Silences:
../../src/mesa/main/uniform_query.cpp:1062:1: warning: unused parameter 'ctx' [-Wunused-parameter]
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index db97d3d..fcb14c4 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -973,8 +973,7 @@
* array offset in *offset, or GL_INVALID_INDEX (-1).
*/
extern "C" unsigned
-_mesa_get_uniform_location(struct gl_context *ctx,
- struct gl_shader_program *shProg,
+_mesa_get_uniform_location(struct gl_shader_program *shProg,
const GLchar *name,
unsigned *out_offset)
{
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index 598b4d4..c307107 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -931,7 +931,7 @@
return -1;
}
- index = _mesa_get_uniform_location(ctx, shProg, name, &offset);
+ index = _mesa_get_uniform_location(shProg, name, &offset);
if (index == GL_INVALID_INDEX)
return -1;
@@ -1004,7 +1004,7 @@
for (i = 0; i < uniformCount; i++) {
unsigned offset;
- uniformIndices[i] = _mesa_get_uniform_location(ctx, shProg,
+ uniformIndices[i] = _mesa_get_uniform_location(shProg,
uniformNames[i], &offset);
}
}
@@ -1110,7 +1110,7 @@
for (i = 0; i < block->NumUniforms; i++) {
unsigned offset;
const int idx =
- _mesa_get_uniform_location(ctx, shProg,
+ _mesa_get_uniform_location(shProg,
block->Uniforms[i].IndexName,
&offset);
if (idx != -1)
@@ -1127,7 +1127,7 @@
for (i = 0; i < block->NumUniforms; i++) {
unsigned offset;
const int idx =
- _mesa_get_uniform_location(ctx, shProg,
+ _mesa_get_uniform_location(shProg,
block->Uniforms[i].IndexName,
&offset);
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index e7a370e..6575a52 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -259,7 +259,7 @@
const GLchar **out_base_name_end);
unsigned
-_mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg,
+_mesa_get_uniform_location(struct gl_shader_program *shProg,
const GLchar *name, unsigned *offset);
void