commit | 6729912a4bba88e6d0af8560bc9de692d044c906 | [log] [tgz] |
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author | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Mon Jun 24 10:35:03 2019 -0700 |
committer | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Tue Jun 25 13:39:17 2019 -0700 |
tree | 5fcf9a16edda08917f9aa84586ba9091641c7772 | |
parent | 17adcfc0085fda75ea7b837cb7830d04a5a3764d [diff] |
panfrost/midgard: Fixup NIR texture op In a vertex shader, a tex op should map to txl, as there *must* be a LOD given to the hardware (implicitly or explicitly). Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>