glsl: implement variable array indexes
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index b60b965..a6bbdc6 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -3880,7 +3880,7 @@
    }
 
 #if DEBUG_FP
-   _mesa_printf("____________Fragment program %u ________\n", program->Base.ID);
+   _mesa_printf("____________Fragment program %u ________\n", program->Base.Id);
    _mesa_print_program(&program->Base);
 #endif
 }