radeonsi: remove r600_texture::non_disp_tiling

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index b09acac..b595d92 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -263,8 +263,6 @@
 	uint8_t				stencil_clear_value;
 	bool				upgraded_depth; /* upgraded from unorm to Z32_FLOAT */
 
-	bool				non_disp_tiling; /* R600-Cayman only */
-
 	/* Whether the texture is a displayable back buffer and needs DCC
 	 * decompression, which is expensive. Therefore, it's enabled only
 	 * if statistics suggest that it will pay off and it's allocated
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index 258690c..bdc722a 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -553,7 +553,6 @@
 	rtex->tc_compatible_htile = new_tex->tc_compatible_htile;
 	rtex->depth_cleared = new_tex->depth_cleared;
 	rtex->stencil_cleared = new_tex->stencil_cleared;
-	rtex->non_disp_tiling = new_tex->non_disp_tiling;
 	rtex->dcc_gather_statistics = new_tex->dcc_gather_statistics;
 	rtex->framebuffers_bound = new_tex->framebuffers_bound;
 
@@ -1155,10 +1154,6 @@
 		rtex->db_render_format = base->format;
 	}
 
-	/* Tiled depth textures utilize the non-displayable tile order.
-	 * This must be done after r600_setup_surface.
-	 * Applies to R600-Cayman. */
-	rtex->non_disp_tiling = rtex->is_depth && rtex->surface.u.legacy.level[0].mode >= RADEON_SURF_MODE_1D;
 	/* Applies to GCN. */
 	rtex->last_msaa_resolve_target_micro_mode = rtex->surface.micro_tile_mode;
 
@@ -1491,8 +1486,6 @@
 		R600_ERR("failed to create temporary texture to hold flushed depth\n");
 		return false;
 	}
-
-	(*flushed_depth_texture)->non_disp_tiling = false;
 	return true;
 }