commit | 6a68170c8360d702a25e59740d04f79a4f8323a7 | [log] [tgz] |
---|---|---|
author | Dave Airlie <airlied@redhat.com> | Tue Jun 20 13:21:04 2017 +1000 |
committer | Dave Airlie <airlied@redhat.com> | Mon Jun 26 08:45:30 2017 +1000 |
tree | 64fbdaf11d2657331de0e29746a774f0e0e5aab6 | |
parent | 2a87ddbdcb3129606f237d4eedf9cad588b5b4d9 [diff] |
radv: handle primitive id input into fragment shader with no geom shader Fixes: dEQP-VK.pipeline.framebuffer_attachment.no_attachments dEQP-VK.pipeline.framebuffer_attachment.no_attachments_ms Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Signed-off-by: Dave Airlie <airlied@redhat.com>