glsl: finish up ARB_conservative_depth (v2)

v2: updated an error message

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index ac090c3..d5b04e9 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2090,6 +2090,7 @@
     * The following extension do not allow the deprecated keywords:
     *
     *    GL_AMD_conservative_depth
+    *    GL_ARB_conservative_depth
     *    GL_ARB_gpu_shader5
     *    GL_ARB_separate_shader_objects
     *    GL_ARB_tesselation_shader
@@ -2122,9 +2123,11 @@
       + qual->flags.q.depth_less
       + qual->flags.q.depth_unchanged;
    if (depth_layout_count > 0
-       && !state->AMD_conservative_depth_enable) {
+       && !state->AMD_conservative_depth_enable
+       && !state->ARB_conservative_depth_enable) {
        _mesa_glsl_error(loc, state,
-                        "extension GL_AMD_conservative_depth must be enabled "
+                        "extension GL_AMD_conservative_depth or "
+                        "GL_ARB_conservative_depth must be enabled "
 			"to use depth layout qualifiers");
    } else if (depth_layout_count > 0
               && strcmp(var->name, "gl_FragDepth") != 0) {
@@ -2237,7 +2240,8 @@
       earlier->interpolation = var->interpolation;
 
       /* Layout qualifiers for gl_FragDepth. */
-   } else if (state->AMD_conservative_depth_enable
+   } else if ((state->AMD_conservative_depth_enable ||
+               state->ARB_conservative_depth_enable)
 	      && strcmp(var->name, "gl_FragDepth") == 0
 	      && earlier->type == var->type
 	      && earlier->mode == var->mode) {