commit | 6b7243f28f0ec6208ca7431fe0b5e99c4dcdc57e | [log] [tgz] |
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author | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Fri Dec 20 17:25:05 2019 -0500 |
committer | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Tue Dec 24 23:46:23 2019 +0000 |
tree | 1d7a0fd8e3102324dedad5d07186952b6cd3353a | |
parent | 9e5a1412edd6e46c8ef1724a3420fd7979ddea55 [diff] |
pan/midgard: Implement shadow cubemaps We need to reshuffle to sync up the shadow coordinate temporary with the cubemap coordinate temporary. Once that's in place, it's simple enough (we load the shadow coordinate into .z like 2D). Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>