mesa: replace _mesa_bzero() with memset()
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 2410ccb..0c3c5ff 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -240,7 +240,7 @@
    (void) ctx;
    if (prog) {
       GLuint i;
-      _mesa_bzero(prog, sizeof(*prog));
+      memset(prog, 0, sizeof(*prog));
       prog->Id = id;
       prog->Target = target;
       prog->Resident = GL_TRUE;